My ideas for Nemesis Tier 3 change
Nemesis is my favorite killer to play as in the game, and he is in no way "bad" he's really fun to play with.
However i feel like BHVR could really go that extra mile with nemesis and make him feel more of a menace in the trials. Make him feel more like Nemesis in RE3 Remake. After replaying RE3 Remake i had started thinking about some ideas to add to Nemesis to make his kit a bit more unique and fun. It would be neat to have a roar ability that causes Nemesis to stand still but his roar can slow down survivors and maybe give them some kind of negative status for a tiny bit. Not sure what kind (perhaps you guys can think a bit more on that) but the roar primarily draws zombies out to you. This can also make zombies more viable if their map navigation is improved.
But the big change i wish to see with Nemesis, is a new addition to his Tier 3 kit. Since hitting zombies with your tentacle strike becomes pointless at tier 3, i was thinking of making zombies be a bit more viable by allowing Nemesis to plant an NE-α parasite onto the zombies. NE-α zombies could give sound notifications to Nemesis if it's engaging a survivor and not only that. Perhaps maybe moves slightly faster and have a bit of a range attack in which it could hit survivors from a few feet further with it's (tail? head?) strike like they can do in RE3. This could be a further reason for you to reach tier 3 as Nemesis rather then just 1 extra meter with the tentacle whip.
I know that probably would make zombies a bit OP but in the long run zombies have always been a hit or miss, experienced players who know the map will be able to navigate and fool zombies. But NE-α zombies are would be much harder to avoid and their range attacks could be a major problem but i also see how it can get annoying. And my question would be, could light's even work on them? probably for the sake of counter.
But yea i would love to see tier 3 nemesis change to include the NE-α parasite, something with Nemesis just feels like it's missing.
Comments
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Tier 3 spawns a third zombie 🤔
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Not really sure if a 3rd zombie would benefit too much (As long as they don't get stuck) but it would still be a nice addition non the less. I dunno i just feel like current tier 3 Nemesis is meh at best. I still perform the same as i do as tier 2.
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I'd much rather prefer if he gained a rush ability than buffing zombies.
As they are completely RNG and have terrible pathing.
I'd also like it if being infected actually did something cause you know, you're infected with a virus that turns you into a zombie?
Instead of give survivors a free sprint burst but at the cost of being hit over "most" obstacles. ( I say "most" as in some areas Survivors can crouch and avoid the hit despite being clearly visible. )
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