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My ideas for Nemesis Tier 3 change

Spykitty358
Spykitty358 Member Posts: 51
edited May 2022 in Feedback and Suggestions

Nemesis is my favorite killer to play as in the game, and he is in no way "bad" he's really fun to play with.

However i feel like BHVR could really go that extra mile with nemesis and make him feel more of a menace in the trials. Make him feel more like Nemesis in RE3 Remake. After replaying RE3 Remake i had started thinking about some ideas to add to Nemesis to make his kit a bit more unique and fun. It would be neat to have a roar ability that causes Nemesis to stand still but his roar can slow down survivors and maybe give them some kind of negative status for a tiny bit. Not sure what kind (perhaps you guys can think a bit more on that) but the roar primarily draws zombies out to you. This can also make zombies more viable if their map navigation is improved.

But the big change i wish to see with Nemesis, is a new addition to his Tier 3 kit. Since hitting zombies with your tentacle strike becomes pointless at tier 3, i was thinking of making zombies be a bit more viable by allowing Nemesis to plant an NE-α parasite onto the zombies. NE-α zombies could give sound notifications to Nemesis if it's engaging a survivor and not only that. Perhaps maybe moves slightly faster and have a bit of a range attack in which it could hit survivors from a few feet further with it's (tail? head?) strike like they can do in RE3. This could be a further reason for you to reach tier 3 as Nemesis rather then just 1 extra meter with the tentacle whip.

I know that probably would make zombies a bit OP but in the long run zombies have always been a hit or miss, experienced players who know the map will be able to navigate and fool zombies. But NE-α zombies are would be much harder to avoid and their range attacks could be a major problem but i also see how it can get annoying. And my question would be, could light's even work on them? probably for the sake of counter.

But yea i would love to see tier 3 nemesis change to include the NE-α parasite, something with Nemesis just feels like it's missing.

Comments

  • AnchorTea
    AnchorTea Member Posts: 1,021

    Tier 3 spawns a third zombie 🤔

  • Spykitty358
    Spykitty358 Member Posts: 51

    Not really sure if a 3rd zombie would benefit too much (As long as they don't get stuck) but it would still be a nice addition non the less. I dunno i just feel like current tier 3 Nemesis is meh at best. I still perform the same as i do as tier 2.

  • SpiritWolf
    SpiritWolf Member Posts: 16

    I'd much rather prefer if he gained a rush ability than buffing zombies.

    As they are completely RNG and have terrible pathing.

    I'd also like it if being infected actually did something cause you know, you're infected with a virus that turns you into a zombie?

    Instead of give survivors a free sprint burst but at the cost of being hit over "most" obstacles. ( I say "most" as in some areas Survivors can crouch and avoid the hit despite being clearly visible. )