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Nurse's range addons
So it's been over a month since Sally came back to players after being killswitched for a whole month, and after several bug fixes, range addons are still "bugged". Basically Nurse's blink speed is way more faster than it should be, making it basically uncounterable. Those addons makes even unexperienced Nurse player a freakin god tier killer, and in my opinion it's just unhealthy for the game and should be removed/changed/nerfed or at least killswitched. There is a lot of yt videos about them being "bugged" so you can check them out if you do not believe me (pretty sure ohtofu and supaalf made those).
To be honest not even sure if someone have adressed it here before me. I am just sick and tired of them working this way.
Comments
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Yep. When they fixed them before they didn't fix them entirely. The blink speed is still way too high.
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Yes, I agree. The blink movement speed is too high.
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I'm not sure to understand correctly.
I see that a fully charged blink takes 1.5 seconds to travel 20 meters (by default).
With range addons, let's say we pick Kavanagh's Last Breath (+6 meters), does it make the nurse travel 26 meters in 1.5 seconds?
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Yea it does not increase the travel time the way it’s supposed to. So you cover more distance in the same amount of time, or cover the same distance in less time.
You can see it in action in these matches here:
(It’s easiest to notice in the third game where he uses both addons, but it also happens with either one of them individually.)
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The charge time was fixed. What players are complaining about now is the blink speed.
@Ula default charge time is 2 seconds for 20 meters. Using both distance addons allows you to charge an additional 1 second (3 seconds) for 10 more meters (30 meters) for the first blink only. The second blink is time limited by the chain blink window of 1.5 seconds.
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Yeah blink speed is what I meant w/ travel time, not the charge time, sorry if that was unclear.
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