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The Bleedout Timer

DarkWo1f997
DarkWo1f997 Member Posts: 1,532
edited November 2018 in Feedback and Suggestions
I think the bleedout timer either needs to deplete faster every time you get the deep wounds effect applied, or the timer will continue to go down while mending. Perhaps maybe even make it to where it will not replenish the bar upon mending, and only refill to the 50% mark if it drops below 50%. That might be all it needs. 

Comments

  • Wolf74
    Wolf74 Member Posts: 2,959

    Since won't solve the BT issue that's coming up.
    Not every killer can apply another hit of deep wounds, so the unhooked can loop the killer without any timepressure, because the timer does not go down during a chase.

  • se05239
    se05239 Member Posts: 3,919

    @Wolf74 said:
    the timer does not go down during a chase.

    That's the main problem with Deep Wound overall.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167
    Its not much of a bleedout timer if it stops every time an interaction starts. Would prefer it keeps going until mending is completed and it should be considered healing.
  • Master
    Master Member Posts: 10,200

    @se05239 said:

    @Wolf74 said:
    the timer does not go down during a chase.

    That's the main problem with Deep Wound overall.

    Yes if I see BT, I wont even bother about following the guy since there is no timer anymore. I will catch and camp the BT user instead such that it doesnt happen again :wink:

  • se05239
    se05239 Member Posts: 3,919

    @Master said:

    @se05239 said:

    @Wolf74 said:
    the timer does not go down during a chase.

    That's the main problem with Deep Wound overall.

    Yes if I see BT, I wont even bother about following the guy since there is no timer anymore. I will catch and camp the BT user instead such that it doesnt happen again :wink:

    And then it comes around that the survivor who survived thanks to BT is also running BT and now that guy who you're camping got saved thanks to BT.. Always trigger BT if you can, if you don't.. it'll come back to haunt you.

  • Master
    Master Member Posts: 10,200
    edited November 2018

    @se05239 said:

    @Master said:

    @se05239 said:

    @Wolf74 said:
    the timer does not go down during a chase.

    That's the main problem with Deep Wound overall.

    Yes if I see BT, I wont even bother about following the guy since there is no timer anymore. I will catch and camp the BT user instead such that it doesnt happen again :wink:

    And then it comes around that the survivor who survived thanks to BT is also running BT and now that guy who you're camping got saved thanks to BT.. Always trigger BT if you can, if you don't.. it'll come back to haunt you.

    I will simply hit the unhooking guy before he unhooks and then another one after the unhook. Thats how camping vs BT works

    And if its a bodyblocking SWF; then I will simply go afk :wink:

  • The_Crusader
    The_Crusader Member Posts: 3,688
    I don't think the deep wound is the main purpose tbh. It slows them down a bit, but it's the injuries which are the real thing.

    Those take a lot longer to heal. If survivors heal all the time then it really slows them down.

    If they don't heal then they're always 1 shot from death.

    Deep wound basically slows them down enough for you to zip around and apply it to all the other survivors, or slow them down a little bit each while you give chase to 1.