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Killer Addon Template Suggestions
Definition of terms
Time : Increase or Reduction of the duration an Interaction can be performed
Info : Increase or Reduction of knowledge of interactions.
Mobility : Increase or Reduction of the distance Interactions can be performed.
Interaction : An Action that is a product of Time & Mobility & Information
Challenges : Based on Power / Lore where possible :
Iri #1 : Challenge that rewards Post-Trial Bloodpoints
Iri #2 : Challenge that allows the obsession to be Mori'ed
Playstyle Shifts : Shifts around aspects of the Killers Power to provide variance
Purp #'1 : Addon that Trades Interaction/Mobility/Info for Time
Purp #2: Addon that Trades Time/Mobility/Interaction for Info
Purp #3: Addon that Trades Info/Time/Mobility for Interaction (Usually Lethality for low-Lethality Killers, Utility for more Lethal Killers)
Purp #4: Addon that Trades Interaction/Info/Time for Mobility
Active Addons: Provide either Interaction/Info/Time/Mobility but only if the Killer changes their approach/Interactions while it is in effect.
Green #1: Info
Green #2: Interaction
Green #3: Time
Green #4: Mobility
Green #5: Repeat of a category
Passive Addons: Survivor Debuff/Killer Buff that is applied without any change in playstyle/Interactions.
Yellow #1: Info
Yellow #2: Interaction
Yellow #3: Time
Yellow #4: Mobility
Yellow #5: Repeat of a category
Stat-Sticks: Number Tweaks of the base power, nothing fancy
Brown #1: Info
Brown #2: Interaction
Brown #3: Time
Brown #4: Mobility
With a Follow-up comment as an example
Comment :
EG : Executioner
Iridescent: BP/Mori Challenge
Iri #1 = Each Unique Survivor sent to a Cage of Atonement grants bonus Post-Trial BP
Iri #2 = For Each Unique Survivor sent to a Cage of Atonement, gain a Token. At 4 Tokens, you may Kill your Obsession after the final Generator has been completed, after which you lose all tokens.
Very Rare: Playstyle shifts/augments
Purp #1 = Gain Undetectable while performing Rites of Judgement. Torment Trails only last 5s (mis-information applied to Trails of Torment)
Purp #2 = Punishment of the Damned leaves behind Trails of Torment
Purp #3 = Gain a Haste Effect while on a Trail of Torment (Mobility)
Purp #4 = Punishment of the Damned can Break Pallets and start Generator Regression (Interaction time-efficiency)
Rare Addons: Active Time/Information/Mobility/Interaction Augments (Requires Killer input to make effective)
Green #1 = Punishment of the Damned Breaks Pallets and the Trails of Torment that Breaks the Pallet persists. (Active Time)
Green #2 = Punishment of the Damned regresses Generators when it hits a Generator and applies a bonus ??? regression (Active Time)
Green #3 = Trails of Torment instead reveal Survivor Aura's for 7s when stepped on (Active Information)
Green #4 = Trails of Torment apply the Broken status for 60s (Active Interaction)
Green #5 = Reduces the movement speed penalty while channeling Rites of Judgement (Active Mobility)
Uncommon Addons: Passive (Once applied, Killer does not need to do anything to gain an effect)
Yellow #1 = Survivors that step into a Trail of Torment suffer from Hemorrhage for 60s. (Info via Blood pools)
Yellow #2 = Survivors that step into a Trail of Torment suffer from Oblivious for 60s. (mis-Information)
Yellow #3 = Injured Survivors that step into a Trail of Torment suffer from Deep Wounds. (Delay)
Yellow #4 = Survivors that step in a Trail of Torment suffer from Blindness for 60s (Mobility via stain suppression)
Yellow #5 = Tormented Survivors that step into a Trail of Torment gain a point of Laceration (Interaction).
Common Addons: Stat-sticks
Brown #1 = Extends the range of Punishment of the Damned (Interaction (Lethality))
Brown #2 = Punishment of the Damned applies Torment (anti-delay)
Brown #3 = Reduces the time it takes to ready after performing Punishment of the Damned (Mobility)
Brown #4 = Killer instinct lasts for additional time on Survivors that step on a Trail of Torment (Info)