Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
The intentional lack of information about current events is a really gross move by BHVR
There are a lot of events currently occuring and being slowly revealed, and the way they've generally been handled has been an outright middle finger to the players. What should be some exciting changes have been tarnished by bad PR decisions and I can see from the stream of threads on the issue that I'm not the only one who's annoyed about it.
To be clear, I'm talking about the following:
- It has been announced that prestige will change, with some unspecified reward for P3ing your characters before the changes go live
- It has been announced that 40+ perks will be reworked enough to significantly shift the meta. Most* of these perks have been identified but the changes have not been discussed, nor is the list finalised
- During this time, an anniversary event which results in high bloodpoint gains is being run
The last is obviously not a bad thing, nor a communication issue, but compounds with the issues from the other to create more frustration.
To confirm why these events are frustrating:
- Players are first told there is an incentive to prestige as much as they can now, or miss out on "the mystery reward"
This by itself is pretty annoying. They must have known without even questioning it that in general, people want to know what the reward is. Grinding a lot of prestige is a lot of work, and still, a month later, none of us knows if the reward is something we even WANT. It's just more exploitation of fear of missing out to try to encourage people to play, and it's the slimiest way to achieve that end.
Secondly, if a player decides that they do want to grind before the prestige change, point 2 comes into play:
- All we know is that a bunch of perks are being significantly changed, now we don't know what to grind
For what I assume is a significant amount of the player base, they have one side or the other (or both) basically unprestiged. For me it's the survivor side because while there is an incentive to level different killers for their different gameplay, there's no reason to level most survivors beyond 40 once you've collected their teachables on the survivors you play.
This puts us in a more frustrating position. If I grind now and can only complete X of Y survivors, who do I prioritise? Going for perks I use now could result in all my work being turned on its head when the changes are announced, and I may have just leveled up the survivors with the new worst perks to have on everyone.
This all compounds with the anniversary event, as the huge bloodpoint rewards should be a flat-out positive experience, but the lack of knowing whether I'm even spending them on something I'll think is above trash tier next week is soiling the experience in general.
Why, for the love of god, is it so hard to just agree to confirm what the rewards for prestiging will be? I pity the community managers and mods whose job it is to sift through the new posts every 5 minutes asking what the rewards are, because it's clearly not their decision to keep us in the dark.
There isn't even any benefit to not telling us what the perk changes being worked on are. There's not a chapter to sell or not sell based on the changes, it's just a midchapter (we assume, because you wouldn't want to set a date for anything that you can't movet he goalposts back on later.)
Some people seriously need to sit down and have a discussion about the way PR is handled around this game, because this "haha, we're not telling you anything" attitude has been grinding for the last 6 years, and it isn't getting any better despite the numerous times we get told you want to improve community relations, or you know, ask for community awards.
Comments
-
They tweeted that we'll have more details this week, just be patient.
1 -
Not one to play devil's advocate for BHVR super often but I disagree with the premise of your post
I'd like to reiterate a post I saw by somebody on this very forum:
"Why would you rush to grind through a system before the change that addresses grind in the first place is out?"
They likely haven't mentioned what the P3 thing is going to be because it's not going to be something significant. It's 100% not gonna be a cosmetic of any kind, it's been confirmed multiple times. I get there's some FOMO (Fear of missing out) at play with the P3 reward but I seriously think if it was something players would be super interested in getting, they'd just tell us. I could be wrong but after what happened with old legacy I doubt BHVR would want to go through that whole nightmare again
I'm very critical of BHVR's communication and I can't say they've been doing a bad job as of late? Not only did we get an actual roadmap this year, we got rough ETAs on when we can expect what was mentioned in the anniversary update. First time in a long while that BHVR was transparent like that
They are also considerate about people who haven't bothered with the prestige system because they are planning a catchup system of some kind. They understand that the prestige system was just a useless flavour feature so it's being reworked to have more of a purpose in the game for newer players and veterans
As for why we haven't had info about the perk changes, it's probably coming very soon. I'm sure the forums are going to explode if there's a certain perk or two that people feel have been 'gutted'.
5 -
For the record, players were not told there's an incentive to prestige as much as possible now. Players were told that people who have already prestiged will have a little token of appreciation, to acknowledge the effort that was put in while prestiging was still really time consuming. Those are two different, distinct things.
It's worth mentioning, too, that the reward isn't a complete mystery. We know it's not a cosmetic, we know it's not a charm, we know it's not auric cells or presumably other currency; basically all it can be are UI elements, so you have some information to make a decision on if you're the type who wants to prestige before the change.
6 -
Players were told that there's an incentive to prestige now, as they were told "there is a reward that you will forever miss out on if you don't prestige now." If they didn't want to invoke FOMO, they would have simply released the changes without saying there would be a unique reward.
And it isn't so easily broken into acknowledging time consumption. As I said, I've had plenty of time to prestige killers, and have, but there was simply no reason to prestige survivors when one is the same as the next. And arguing that telling players what something isn't is not informing them of whether it's worth going for. I can tell you I don't own a cat or a bird but that isn't the same thing as saying I own a dog, so if you show up to see my dog and I have a snake, you're going to be disappointed.
2 -
Considering that they've said similar rewards apply to players who've cleared a lot of bloodwebs but never prestiged, yes, it is acknowledging time consumption. That's the entire point of the reward, nothing else.
2 -
They have specifically replied to people on here to say that having a lot of perks unlocked while being P0 will automatically bump you up to the level of prestige you would be at, but will not give you the reward, so no, that's not true.
0 -
My mistake. The reward is still just a little badge to acknowledge your effort, so this is still really not that big of a deal.
You don't have to prestige. You won't be missing out on anything all that extreme. I'm not saying there's much benefit to it being kept secret, but there's not really any cost, either, it's completely neutral.
0 -
I can understand it from the perspective of "compensation for losing your items" for those who have already prestiged.
But as this serves as a choice right now, for exclusive and missable rewards, it's kinda unacceptable not to know what those rewards are.
Can only hope we find out everything today, and still get 4 weeks before they come into effect.
0 -
Yeah well, amazingly one person's opinion on an unknown reward doesn't change where the millions of other players give a ######### about it or not.
0 -
Equally amazingly, the reward is not fully unknown and a bunch of players could do with being reminded what it's for. I'm not denying the authentic desire of the players who are upset, I'm saying they're approaching this in a manner where they're not going to be satisfied no matter what.
We've already seen the mockup screens, do you really think players who are convinced this is some incentive to prestige as much as possible are going to be content with the slightly different endgame screen icon, or whatever it ends up being? Managing the misconceived expectations of players is the point here. BHVR could probably be doing a better job of that themselves, but it's hardly their fault a bunch of people jumped to conclusions to begin with.
1 -
I feel like this "mystery reward" is going to make a lot of people quit, considering they already told us what it is Not.
If they said it was better servers, I would P3 every single character and not bat an eye.
It is, in fact BHVR's fault people are jumping to conclusions. Because they've instigated hype by half-heartedly giving us information about the upcoming system and a "mystery reward".
its like, the previous dev-stream where they asked the community to ask a ton of questions and they would pick the questions... and they picked the most worthless questions out of thousands and thousands of submitted questions.
1 -
I would argue that saying "if you've already prestiged, you'll get a small reward to show acknowledgement of your time investment" only has one flaw, which is that it does leave open the implication that it might be some kind of cosmetic. After they clarified that it isn't, it is fully on the individual to understand that it clearly isn't some huge reward they'll be missing out on, because it could only be some kind of UI element.
Even so, if you want to argue that BHVR should be a bit more vocal about what this reward is for, that's a take that I would find more agreeable. I'm only responding to the idea that the reward is intended as an incentive to prestige now, because that seems pretty unlikely based on what's been said.
As for the QnA, they didn't pick worthless questions. They picked the most upvoted questions, so the people who ensured the worthless questions were the ones answered were, in fact, the community themselves.
1 -
You seriously think people will quit because of the rewards? Are you for real? Same way people won't quit when they rework the meta perks, people will still play, as they still played after any of the previous changes to the game over the 6 years the game has been out
1 -
I never saw any type of "vote". So, If they picked the most upvoted questions, why was the entire chat pissed off? Their twitter feed was absolutely riddled with middle fingers and insults because they didn't touch on any of the major issues circulating the game.(even tried to claim rubberbanding only started in the 5.7 patch which is bull)
BHVR needs to stop trying to hype up secretive things like this. Be up front and open about it or say nothing at all and let it be a surprise. Imagine spending, literally a billion or more BP on a character and you have literally thousands of items and addons, but you didn't care about P3 because its not a neat looking cosmetic(everyone is different though). Why should someone Prestige that character? Whats the incentive? If the reward isnt missable, what's the point?
The worst possible thing any dev can do for their game, is be extremely vague about an upcoming change that has already consumed literal years of their player's time. I fully understand why anyone would be upset about the vagueness of these changes.
Yes. I seriously do. Because Ive seen people quit over less. Fog Whisperers at that. I'm not saying people won't play lol don't twist my words please. But people will in fact quit. Look at Steam's playercharts for DBD alone. PLENTY of people have been quitting and moving on to other games because of unfavorable changes and BHVR ignoring glaring problems with the game.
If you have a main character you play and spent literal years on it and have thousands of hours just on that character alone, then they change the system and you miss out on a reward because you don't want to dumpster your hard work, will in fact lead people to leave the game. It won't kill the game, no.
Dredge is the first DLC in literally a year to give them such a massive player spike. I want this game to have millions of players actually playing. Not people just watching streamers play.
0 -
?
The 'vote' was the twitter post asking for questions, the entire category on the forums dedicated to collecting questions + their upvotes, and presumably a few other social media channels with the same function. They were very open about this, I'm not positioning some kind of secretive conspiracy, they just straight up said they were taking the most upvoted questions and they did do exactly that.
As for your second question, they shouldn't. The point of the reward isn't to get people to prestige if they otherwise wouldn't.
0 -
I hate to break it to you but “millions of people” don’t care about the mystery prestige reward.
1 -
Did they really phrase it like "there is a reward that you will FOREVER miss out on if you don't prestige now."
Because yes, its IMPLIED that characters who aren't P3 by the time the rework goes live, yes... you FOREVER miss out on your chance to get the distinct reward...
but while saying something like
"any character you P3 by the time the update goes live gets a distinct reward" which does come with the implication you can't get it after,
and if they were to literally say
"there is a reward that you will FOREVER miss out on if you don't prestige now."
do say the same thing, broad strokes... the latter is a BIT more of a dramatic way to paraphrase it. So did they really say "you will FOREVER miss out if you don't prestige now" or were you paraphrasing? Because yes, I feel like while they could have said what the reward will be so people can decide if they wanna p3 now or wait, and I also know not saying is a marketing tactic to get more people playing (it is... we know the reward isn't going to be epic but if they say, less people would be grinding out rn), I don't think they dropped a clickbaity FOMO bomb on us by simply saying characters you have p3'd will get a reward. I don't recall the live stream having one of those count-down timers with the speaker going "for a limited time... IF YOU ACT NOW... log in and P3 ALL your characters because for a limited time...." or anything with that sort of energy XD
All in all, I'm p3ing regardless, even if just to unlock perks for other characters. I only put event items on characters I've long had P3'd anyways so I'm at no risk of loss. Just doing something I would have done anyway.
0 -
I never P3 anyone because the bloody appearance reward was never something I wanted. Is there really another reward besides that we will miss out on if we don't P3 now? I'm confused...
0