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Spine chill changes will ruin games for people with hard of hearing disability.

I know a few people who use this perk in the community who have a disability and this will ruin the game for them. Basically spine chill will activate when you can see the killer as well. So what’s the point?

Comments

  • Gorgonia
    Gorgonia Member Posts: 1,607

    Diversity and Exclusion xD

  • Feleas
    Feleas Member Posts: 123

    Pretty much BHVR's motto. took them years just to add colour-blind mode for us with colour-blindness......

  • BearMerchant
    BearMerchant Member Posts: 106

    Aside from it being an unfairly strong counter to stealthy killers, Spine Chill was a perfectly balanced perk. It did a little bit of everything, combo'd nicely with other perks, and wasn't insanely strong on its own. Now it's a redundant perk that does basically nothing other than take up a perk slot. I'm sorry for the hard of hearing players that are now going to struggle even more to enjoy a game they love.

    I think the nerfs should be reverted and the activation simply disabled if a killer has undetectable. That would've been perfectly fine without leaving the deaf and HoH community in the lurch.

  • MrCalac123
    MrCalac123 Member Posts: 1,147

    So nerf the perk and add an icon that changes color depending on the terror radius proximity people can turn on if they choose to

    Green is no TR, Yellow is light TR, red is close TR