We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
It's stats time! Sign up for our newsletter with your BHVR account by January 13 to receive your personalized 2024 Dead by Daylight stats!

Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1

Med-Kit Nerfs/Changes Suggestions

Blazelski
Blazelski Member Posts: 351
edited June 2022 in Feedback and Suggestions

My thoughts for how med-kits could be nerfed/changed. All items and add-ons covered. If something is not specified, it is unchanged.


Med-Kits

Camping Aid Kit - +50% altruistic healing speed, -35% self-healing speed.

First Aid Kit - 16 charges, +75% altruistic healing speed.

Emergency Med-Kit - +100% altruistic healing speed, +15% self-healing speed.

Ranger Med-Kit - +50% altruistic healing speed, -35% self-healing speed.


Add-ons

Rubber Gloves - Rework: Failed skill checks don't regress healing.

Butterfly Tape - Buff: Increases healing speeds by 15%.

Sponge - Rework: Healing actions with the med-kit halt bleeding for 15 seconds after healing ends. Dropped to Common rarity.

Bandages - Rework: Increases altruistic healing efficiency by 20%. Bumped up to Uncommon rarity.

Self-Adherent Wrap - Rework: Increases self-healing speed by 25%.

Needle and Thread - Rework: Increases the Trigger odds of Healing Skill Checks by +20%. Great healing skill checks provide +10% healing progress, while failed healing skill checks regress healing progress by an additional 10%.

Medical Scissors - Rework: Healing with the Med-Kit ignores Mangled.

Anti-Haemorrhagic Syringe - Rework: Healing progress caused by the med-kit cannot be regressed by the Hemorrhage status effect. Dropped to Uncommon Rarity.

Gauze Roll - Unchanged, but rarity bumped to Rare.

Surgical Suture - Rework: Increases the Trigger odds of Healing Skill Checks by +20%. Great healing skill checks provide +15% healing progress, while failed healing skill checks regress healing progress by an additional 5%.

Abdominal Dressing - Rework: +50% healing speed when healing a survivor that recovered from Deep Wounds, including yourself.

Gel Dressings - Nerf: Current effects, but with a -15% healing speed. Bumped to Very Rare rarity.

Styptic Agent - Nerf: Requires at least 8 charges to use. Rarity bumped up to Iridescent.


Hope this is at least helpful for inspiration!

Post edited by Blazelski on