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New killer Hex Totem 'perk'

Killers are often robbed of a perk by survivors destroying the hex totem for it within minutes if not mere seconds of the game starting, so here's one I'd like to see: Killer 'perk' which works similar to Haunted Grounds but when the survivors cleanse the totem it removes (at LEAST) one of the SURVIVORS' perks (random perk slot) from each of the survivors, so if they're running 4 perks they're left with 3 (or less) and so on, for the remainder of the game.

I'd really like to see this, and would maybe make survivors think twice about cleansing them totems, more so than the HG does.

Comments

  • LiquidLink1988
    LiquidLink1988 Member Posts: 137

    I like that idea

    I have a similar perk idea in my discussions as well.

    Hex: Devious Perception

    At the start of the match a Hex totem spawns. If that hex totem is cleansed, the survivor's aura that cleansed DEVIOUS PERCEPTION is revealed to the killer for 60/80/100 seconds