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SWF groups hurt Dead by Daylight more than they help

PNgamer
PNgamer Member Posts: 1,415
edited July 2022 in General Discussions

hey,

that's my opinion and I stand by it. I play killer and survivor in a 60-40 ratio and I know both sides. I don't like this Killer vs Survivor thing (not anymore, cause it brings nothing) and I think solo players have the best experience. (it´s my feeling cause i always play solo) SWF players should have it harder and in my opinion it has nothing to do with punishment.

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Comments

  • fulltonon
    fulltonon Member Posts: 5,762

    Literally none works maybe except maps, improved matchmaking ended up with ridiculous que time for good players and SWF centric balancing results in mass genocide of solo q players.

  • Kabanzai
    Kabanzai Member Posts: 85

    Option?

    Solo Q only players. (Killer gets less BP for fighting them)

    SWF Q only players (Killer gets more BP for fighting them)

    See which side more play as.

  • Kabanzai
    Kabanzai Member Posts: 85

    oooh.. Terrible idea..

    Competetive gameplay.

    TWo survivor groups and one killer.

    IF one survivor group escapes. the other side is immediately killed.

    If one survivor group dies.. the hatches (two of them) immediately open up

  • fulltonon
    fulltonon Member Posts: 5,762

    You want to believe that the SWF is the only thing that makes this game live, which really isn't.

  • DY86
    DY86 Member Posts: 570

    Its just people playing together, sure can be oppressive but just as much as a no terror radius doc in Lerrys.

    cant have separate qs cause no one would play against swf. Cant forbid people to play together either so

  • OldSilentHill
    OldSilentHill Member Posts: 87

    It´s not a matter of numbers, but attitude.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    Yep that is part of that "reliability" aspect that I am talking about. Even if you all die, you die together. None of this "Waaa I got downed in 2 seconds, I am angry and will now take myself out of the game and screw my team".

  • Remedicist
    Remedicist Member Posts: 1,096

    If you give all survivors the ability of communication (not through voice chat, but through icons and auras) in order to give all survivor players the same amount of information that swf has, and then give changes to killers accordingly to adjust to those changes, then I think all sides would be more fair and fun.

    I feel that some survivor aura perks being perks instead of just having that information already in their kit (compared to swf that have the information without the perks) just hurts solo players and creates an imbalance in the trials for killers as well. For example, many have stated that survivors seeing each other's auras when a survivor is on the hook (part of Kindred's ability) should just be base kit as swf have this information without the need of the perk.

    I also mentioned icons that survivors could have near their hook count that shows whether these survivors are working on a generator, being chased, searching through chests, or just walking around. This is basic level of information that the survivors should share.

  • Veinslay
    Veinslay Member Posts: 1,959

    What do you guys have against playing against SWFs?? It's fun being run into multiple Head On stuns. It's fun having the entire team know where your hex is. It makes for a really fun challenge when they hard split on gens and wait until the last second to save their friend. It's fun playing on Cowshed and Badham constantly. Sign me up for the SWF queue, you guys can play against boring ol solos

  • Adjatha
    Adjatha Member Posts: 1,814

    SWF groups of 3 or higher should be bot killers only, where they can just dial up the various stats according to group MMR. Then, killer players can stick to 1s and 2s and get balanced properly.

  • rvzrvzrvz
    rvzrvzrvz Member Posts: 940

    Yes it's almost like they're balancing the game around SWF, they will be less affected by all these nerfs and killers will stomp average solo teams even harder, they choose the lazy way to increase kill rates

  • DY86
    DY86 Member Posts: 570

    Streamers are a very very very low percentage of player base just fyi. Casual player compose most of it btw

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  • Ecstasy
    Ecstasy Member Posts: 426

    Dead By Daylight will surely die without MAH FRIENDZ too.

    In fact, in fact, in fact.... it will also give you herpes if you even TRY to penalize or compensate for that massive performance enhancer voice-coms provides literally any/every team over that same team's ability to perform without said booster.

    Don't you DARE address the sort of advantage that outclasses stretched resolution 50 fold! The whole POINT is easy mode. Duh.

    You just want to PUNISH ME!!!

    You can't PUNISH ME!

  • Deathstroke
    Deathstroke Member Posts: 3,522

    It really debends which kind of swf. Some just play for fun and are not that different than solos but they don't just leave their friend to die in first hook for example. Lot debens also is it duo, trio or full man swf. Duos are not bad almost like solos. Trios can be good but if the solo teammate is bad then... very good and competive full man coordinated swf thought is deadly for killer not really much you can do if you play below A-tier killer agains't them. But thought even nurses struggle agains't these so for other killers there is not much hope.

  • mr7ba_bk_
    mr7ba_bk_ Member Posts: 74

    I think you Guys complain more than necessário about SWF. There is a big diferente between a troll group and a normal SWF. I like to play with my friends, só mucha people play with their friends. If you don't have friends tô play with you, so that's your problem. Not ALL group of friends play for troll, like me and Mine.

  • Ecstasy
    Ecstasy Member Posts: 426

    Balance? Fun? Crazy possibilities and new modes? Sure, I guess, but who cares about balance if you cant BE CHILLIN with friends?

    It's 2020 something. These days its all about the party chat if you wanna go big.

    You think any game without that huge draw could survive--dare you say outperform--the experience we've already got and always complement here?

    It's Schrodinger's Dead By Daylight. Survivors all linked, all the time! Also, totally alone! Balance!

    Because ######### you killers. Because ######### you solo-queue. SEE THAT"S BALANCED BECAUSE ######### YOU BOTH!

  • MrPeanutbutter
    MrPeanutbutter Member Posts: 1,586

    The only thing that matters to the devs with respect to SWF is whether enough killers are still willing to play the game despite SWF on comms being unbalanced. As it stands now, enough killers are still playing the game, so there’s no way BHVR is going to touch SWF knowing that it’s a huge part of their revenue base.

    If you play killer and you’re tired of playing against SWF or you think that it’s unfair, nothing is going to change unless you stop playing the game

  • GannTM
    GannTM Member Posts: 10,893

    Well there’s the DBD community for you right there. Most people enjoy having cakewalk wins for some reason.

  • Hilidaris
    Hilidaris Member Posts: 164

    I'd say that killers hurt survivors more than the game since they kill them.

    But I might be wrong on that one

  • StibbityStabbity
    StibbityStabbity Member Posts: 1,839

    What actually is this thread?

  • Kaitsja
    Kaitsja Member Posts: 1,838

    SWF wouldn't go up against killers period. Killers don't want to play against SWF. Giving them the option to choose will just mean no games for SWF and constant stomps for solo's.

  • MilManson
    MilManson Member Posts: 939
    edited July 2022

    Which is a good thing, no one wants SWF.

    Sure it will suck to not be able to play with friends but it makes the game more balanced.

  • Kaitsja
    Kaitsja Member Posts: 1,838

    If by "more balanced" you mean "significantly less populated", then sure. SWFs make up the majority for the survivor role, and without them the game dies.

    SWFs who still want to play together will just lobby hop until they can which means longer queue times. Solo's will have, on average, worse games than they currently do. Killer queue times will increase because nobody is going to want to play.

    Like it or not, SWFs are necessary for the game to survive. Screwing over your majority audience is, obviously, a bad business move.

  • MilManson
    MilManson Member Posts: 939