The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Clown's ability...

McCree
McCree Member Posts: 294

Does anyone else feel like the cloud area is just too small?

Comments

  • Zavri
    Zavri Member Posts: 261

    area is fine, the effect needs a buff though. it's so easy to ignore and it doesn't solve pallet looping AT ALL.

    Safe pallets are still safe.

  • DasMurich
    DasMurich Member Posts: 67
    Zavri said:

    area is fine, the effect needs a buff though. it's so easy to ignore and it doesn't solve pallet looping AT ALL.

    Safe pallets are still safe.

    Agreed. I tried him for a few matches yesterday and could really not identify what exactly the point of the cloud was. I knew it was supposed to slow them down but honestly it seemed to make literally zero difference .

    I do like the character though. The laugh, and that wheezing breath, very enjoyable.
  • Techn0
    Techn0 Member Posts: 405

    Area actually increases under different circumstances. For example a bottle breaking higher in the air will have a bigger spread. I like the current system as it allows experimentation with the clowns power. Things like the tactic below are why I simply love the physics involving the gas. I think he is in an amazing balance spot personally.

    https://www.youtube.com/watch?v=wzOLobfzG3A

    480p because my comp hates me

  • Runiver
    Runiver Member Posts: 2,095

    Seems allright to me, as long as you don't use them in the open.