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Could we have a system for using unwanted add-ons? Just an Idea but I think it has potential.

TLDR ignoring my justification of the idea at the bottom

I was thinking of something where you could spend blood points where you can combine low level add-ons into a random higher tier add-ons, or a single specific add-on of the same tier for that same item/killer. You could have the blood points vary (since players would already be sacrificing at minimum 6000 bloodpoints worht of items due to common add-ons costing 3000 bloodpoints, and the amount of theoretical bloodpoints used to get those items would only increase based on their rarity it would be best to start at around 1000 and double it each increase of rarity since players would have had to spend bloodpoints to get the addons in the first place). More importantly if a player gets a really bad string of luck, they can still get an item they want for their build, get rid of items they won't use, and have more incentive to play the game and use the bloodweb since they would be able to use anything from the bloodweb even if not directly at the cost of slightly more bloodpoints. THis is just one idea, it's less about giving players more add-ons and more about making use of add-ons players might not use. After all players have shown they like to have choice, and giving them the choice to use add-ons that would otherwise go unused would only help.

Sorry for the long post I just had the idea and thought it sounded fun and useful.


TLDR: Sacrifice 2-4 of an item along with bloodpoints to get a garunteed item of the same rarity or a random item of higher rarity.