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Devotion needs a reward

It's a popular myth among dbd players that devotion increases the number of shards you earn per level. Players believe this because it makes sense as a mechanic. If players got a few percent more iridescent shards per devotion every time they leveled up, they would feel rewarded for spending time with the game and increasing their devotion. The fact that this isn't a mechanic is just confusing, and it really should be implemented by now.

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