What do survivors want to achieve, by DC'ing, afk'ing, giving up in matches?
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I only do it so I can move onto a funner next game, usually it's because of fellow survivors rather than the killer.
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Then what is your point, you never stated a clear point? People rage more in games where some things feel out of control? People rage equally in games like chess/sports? Would people rage as much in other games? What is the point of pointing out someone throwing a chess board? What is the point of comparing people raging in a game or raging in a sport? What is the point of literally any of your comparisons if not what I've addressed?
Post edited by EQWashu on0 -
to play a match that doesnt last 2 hours.
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The user and all related content has been deleted.1
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What do they want? To get on to the next match as quickly as possible.
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Pretty simple answer: all those things are the fastest way out of a game. They just want to leave the match. Usual reason? pretty clear that the match is already over when you see 5 gens still need to be done and 2 people on deathhook cause of tunneling with other two not having a hook. or something like that.
Post edited by EQWashu on0 -
That's just an excuse because "I'm a baby and I rage quit when I don't get my way" is too embarrassing to admit.
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This patch only proves that survivors were so baby sitted with winrate over 90%, now when it dropped to fair level of 50 - 60% win rate on survivors and 40% - 50% on killers, those babies quiting xD. Just introduce bots already and let them leave, we dont need them to have fun in game.
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I definitely don’t want us to continue the theory of this being intentional to inflate stats or protest. When the content creator who started this made his post, it was a little tongue in cheek and he prefaced it with “tinfoil hat on.”
The rest of the DBD community is now seeing what us solo’s who have been stuck in low to mid MMR hell have been complaining about for the past year. The ragequitting is just more widespread now.
I try to keep telling y’all a LOT of little kids play this game, and DBD being on Gamepass attracts a lot of casuals & children. Both do not have patience or a desire to put in effort. They have a sense of entitlement.
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Yeah I am. Don't wanna be the good guy if it means the fun of other players (who probably are having a miserable time already) is any more important than mine.
I'm not gonna stop playing the game because of the 4 killers out of 28 who completely ruin it. Thanks for the advice.
Telling me to not have fun is seriosuly absurd. I'm not taking away the right of the people who want to play those killers, they just have to not mind 3 or less player matches I guess. Maybe play something else if you don't wanna deal with that.
EDIT: Also I'm currently in Asian servers, you just gotta worry about the other thousands of people in your continent who prioritize their fun.
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This is ridiculous how many people justify or even encourage suiciding/dc, what's mods doing lol
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They're trying to bully the devs into reverting their changes. Classic toxic behavior. Cry like babies when they don't get what they want. Killers do it too but survivors are definitely the loudest.
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Playing Nurse in half your matches and asking a question like that? You're pretty much using an exploit the devs refuse to remove from the game.
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The killer view of survivors is SO aggravatingly wrong it sometimes just infuriates me. Deep breath. There is no conspiracy to throw games to affect the data. Solo Q has reached a new level of unplayability. Not because we’re ‘entitled’. Not because we ‘throw tantrums’ at bad games. A year or 2 ago there was a dbd survey and they asked if certain killers made the game feel ‘oppressive’. This is probably the best word for the situation we’re in now. They slowed down gens and. Gee… who would’ve thought… killers decided to max out the effect and now run every anti-gen and game slowing perk available. Additionally there is more camping and tunnelling than ever. It’s probably amplified because streamers find the strongest stuff, use it, and then suddenly everyone does. So the meta is now - massive slow downs and camping/tunnelling. Survivor defenses WERE BT, DS, DH, even SC. Stuff to fight the camp/tunnel, and pre-patch gen slowdowns were manageable. Now base kit BT is awful so we still have to run BT if we want to fight tunnelling. That’s fair. Thanks devs! DS stinks. DH is nerfed. And a go to healing perk is nerfed so more people have to figure out how to get healed. And that’s not even getting into the plethora of OP and/or annoying killers and builds we’re facing… legion, nurse, blight ad nauseum.
So average game… corrupt is up, you find a gen, killer shows up…. Chases you a while. You get downed and then the proxy camp starts. He runs a little away but always returns to hook so no one is saving. When they do, the tunnel starts and he downs you again. And in Solo Q teammates aren’t coordinating saves or pushing gens and SBMM is still awful so your teammates are mostly awful. So you know where this is going. Zero fun. You suicide. Other reasons for suicide - lethal pursuer seems way more popular. You get immediately found and downed by a top tier killer and then get proxy camped. You check out. Or maybe it’s just your 10000th legion game with thana, et al. or its another nurse that is frankly a waste of time to even try against. In short - killer players are using the strongest killers and the strongest builds, using massive slowdowns and proxy camping / tunnelling vs weak teams because SBMM sucks. This is our experience and its oppressive.
So yeah, the only way I can enjoy this game right now is to leave the ones I know are awful. If we are down 5 or 6 hooks to 0 or 1 gen complete, I’m out. And it happens WAY too often. Because of all the reasons me and others have been complaining about. I WANT to play the game. I get maybe 20% decent games. So since there ARE some good games, I leave the terrible ones. They need to reverse some of the survivor nerfs and/or some of the 1000 little things that screw survivors over and over that add to the oppressiveness. Ugh…. Sorry so long….Later.
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What are killers hoping to achieve when they give up and go into a corner? Are they trying to artifically lower the killrate so that they get buffed even more? I mean what the hell!!!
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They want to mess with the data so killers can get a nurf quicker. They don't realize that by doing so they only make the changes take longer.
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Usually it's something like I don't like facing this killer,to many hooks not enough gens done,my teammates did something dumb even though I've done worse stuff like that
Killers giving up is well most of the time because they got one hook and 1 gen is left.
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But it still increased if you look at the stats from 2 weeks ago. You can´t claim, that the patch drove people away, when more people play now than before the patch.
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Exactly what happened around 2017-18 when the game almost died. The devs listened and the game survived.
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You mean the Freddy release? Where everyone disconnected against him, that we ended up with the dc penalty system?
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Maybe hes saying dev could finally disable hook suicide feature, just maybe.
And finally can ban those who troll even after that.
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It was right before I think, when killers were dcing over infinite and even highly reliable loops. It's where survivors learned that if you you ######### enough, quit playing the game, take your money elsewhere enough then things will change.
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Most of the time I saw that it was because of survivors using flashlights, stuns and Dead Hard to try to bully the Killer. I see that far less now with the new patch.
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Sorry, i don´t understand what you´re trying to say. Are you in favor of ruining everyone elses games?
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I don´t know. Doesn´t look like it.
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Well, the killers tend to do so only against insane swf bully squad. If you're not a good nurse or blight, you just can't do much, the match feels hopeless.
I can understand that survivors feel the same when they're being camped.
But look what I wrote... Survivor dc and suicide on hook now without any reason! I'm not camping, I'm not tunneling, I'm actually losing a match, why would they dc? Why would they give up? Before this thread, I didn't even think about stuff like "they're increasing the numbers of killrates, so the killer will get nerfs"
I don't mind killer nerfs but only in fair reasons. Not coz they're cheating a system.
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I could see that if they all were afk-ing or hook suiciding, but so many do dc, and dcs leading to the game being discounted for data collection, how would that work, can you explain that please?
I personally dont dc, but i give up faster than usually at the moment, because you can see early on when a game is lost. But thats only part because of the (way overdone in my opinion) balance changes, but also on the fact that i run bond and can see my teammates hidding instead of doing gens, even if the killer is in a chase or nowhere near.
Lastly, i am tiered of tunneling and camping, which seems quite rampant (at least in my games). So if the firstr person is tunneled out, the killer won, i just run to him. He wants a boring game, he can have it.
However, i used to play about 6-10 games throughout the day, and now i barley play 2, because its just unfun and pointless if you dont have an swf. I spent too much time on this game the last few years, so i am not disconnected from it yet and try again and again, but at the moment i dont keep playing after a bad match, i go playing a different game.
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Yeah, I stopped following Otz, too biased.
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Been here since before Clown's release, but that's irrelevant. Acting like killers haven't had it rough for quite awhile is the embodiment of survivor entitlement.
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The survivor escape rate has been around 40% for a while. The kill rate is around 60%.
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Causual "Just let killers get what they want post." Again, I'm not sure why I have to address this, but what exactly did you expect? Do you expect survivors to just take a match where they KNOW they wont be able to do anything, and I mean like even the most BASIC of things like Doing a gen, or healing?
If they cant do that, why bother playing the match normally? They wont get BP out of it, they wont pip out of it? So, do you expect them to just sit there and say. "Here's your kill, come chase me for it."
Pre-patch, everyone was pipping regardless of the outcome cause every match was decent. There was a chance to escape, there was a chance to die. Now it's more of a 20%/80% then a 55/45 or a 50/50. No point in playing or surviving against a match that'll result in you wasting your item, addon's, offering's and even bloodpoints, especially if you cant even get ONE gen done.
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Hey.
Meal time. :-)
So recently I played like 6 matches as a killer (3 nurse, 2 hag and 1 sadako)... And from each of this match, I've had people DC, afk (giving up) after 3 gen pops. I suppouse soloq only. And I swear, it's getting so ridiculous.
That's your opinion.
In some of this matches, they were ragequitting and afking even when I was actually losing, and I'm not kidding.
Facing the wrong killer or being incompatible with your way of playing...
It was a match with hag, the match for me was awful, maybe the worst possible scenario (who playing hag, knows...) the only thing why I won this match, it's coz 1 guy just DC'd after I (somehow) downed him.
Perhaps it was boring...
What is happening with survivors?
They still try to have some fun.
What is the point of even getting into the match, if you know you're going to dc or ######### on hook?
Wrong question! You think too short.
Are they hoping to get a "baby killer" to go against? Are they protesting the changes that way? If so, I don't think it's a smart way.
They still try to have some fun.
I also looked up some Youtube vids to see how some survivors playing soloq, and they're mad. Don't get me wrong, they're mad on their teammates, ruining the game, killing themselves on hooks and denying to play.
The same cliché over and over again. It's a game. And in a game you can give up! Even rulebooks posted in forums do not change this fact! The words "game", "win", "lose", "give up" are inextricably linked, even in team games.
I looked up more, and I've seen more people just ragequitting in a 100% winnable match. The killer 100% will lose this match, and they still DC or K themselves on hooks...
And what's the problem there?!
Dear survivors, what is going on? What are you exactly want to achieve like this?
They still try to have some fun. Sorry. We're are all humans. We all have feelings. And in the end, we are all egoists.
Funny, isn't it?
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Survivors know the Devs look at Kills and Escapes to make balancing decisions. By throwing matches or DCing (making it a 3v1) they can manipulate stats to reach their own goals.
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Me being a solo q player I don't dc or die on hookup or give up because the other players do that literally after going down even though we just finish a gen. I played 3 games today 2 as survivor and players just give up making others die on hook because they cba to sit through this garbage. I used my bloodpoint offerings and items only to die and waste them because of these kinds of potatoes. They need to give a punishment for doing killing urself on hook when there are still 3 people left its the first down and its only been 2 minutes since the game has started.
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I agree, thats what I'm saying. They think that if they're not having fun, everyone have to feel the same. Such an egoistic way of thinking...
I hope for more punishment for such behaviour.
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You cannot force players to stay in a match they no longer want to participate in. Dbd is no different than other online games.
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Some of you need to improve your logic skills.
If the player count DID go up that does not mean that the update was a success, unless the devs definition of success was “increase player count immediately after update” which would be a stupid goal. Lol. Clearly there are people who want to see how the game plays now and judging by the long killer Q times, many more players are happy with killer since the update.
My definition of whether the update was a success: Is the game more enjoyable for both killers and survivors or did it add some functionality but not make things worse. This update was a failure at the moment. If they make some adjustments in the near future maybe it’s salvageable.
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Increased punishment is not the answer. I’m guessing you haven’t played enough to realize how ridiculously unfair it is to have to bleed out because the killer feels like being toxic and slugging everyone to death. Or to have a survivor work with the killer at endgame because the killer wants his precious 4k and your teammate is garbage. Or to waste 10-15 minutes in a hopeless game vs a nurse or blight, or Pinhead with the meta build, or the other perfect build killer games. There are currently so many situations that are painfully, oppressively, unwinnable because this game is so imbalanced against solo q. And every time I’m in one of these situations I think the same thing: “Yeah… unsportsmanlike to DC but it’s fine for killers to make me bleed out from full health when I did nothing toxic. Totally fair.” The unspoken secret about this game is that it’s all about making sure killers are happy because they usually don’t have enough. Well they have plenty now.
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A false sense of license when not getting one's own way.
What does a child hope to achieve when threatening to take their ball and go home thus ruining the game for everyone?
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Honestly, I don't think those kinds of folks are looking to achieve anything really. Ragequitting/ giving up isn't a logical decision, its an emotional one. Which brings up what I think is the real reason why people aren't liking the new patch. Its not because its a bad patch, far from it imo. Both sides got things they were asking for (DH nerf, BT basekit, new anti-tunnel methods, baseline killer buffs). I think the problem is people's attitudes, particularly certain survivors. Survivor meta for better or worse has remained unchanged for years. In that time the only thing that changed is having new, strong perks introduced with very few and far between nerfs. As a result, people got complacent with their tools and are now struggling to adjust. Lots of people, killers and survivors alike, are now realizing just how much they relied on certain perks to succeed in games. Now they are being forced to learn new tactics and run different builds. The issue is many of them dont want to try and learn new tactics. The patch was meant to shake up a stagnant meta and it most certainty did. Folks just need to deal with it.
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They alter the data making it seem like killer is op when they aren't dominant or having easy mode anymore. By doing this they hope the devs will make the game more survivor sided again instead of balanced.
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its not that, its the fact that players dc like less than 2 minutes in when one gen is completed after being hit or downed. Its not fun when you have a player who does this one because it swings the game to the killers favor by dcing especially that early into a game. It is also ridiculouswhen i bring a blood point add on and ultra rare items with addons only to have someone do this and than the chance to survive and keep it is so slim.
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None of what you listed is cause to DC.
Bleeding out has a timer, if you are the only one on the ground then you may get picked up, stay in game if not then crawl for hatch if you can its thematic and timed so it'll end.
Killer choice and build doesn't justify a DC.
Survivors working with killers is reportable and you should do so but again unless you are sure of it and not just making excuses it still not a reason to DC.
I'm afraid the DC penalty exists to dissuade the very behaviour you are describing... which is "I'm not getting what I want from this game so I'll rage quit"
Balance has nothing to do with it, builds have nothing to do with, even bleeding out has nothing to do with it. The bleed out timer is 4mins and you get gameplay plus BP's, the DC penalty is 5mins at its lowest and comes with no gameplay and no BP's so the "it wastes my time" argument is largely just BS.
You don't have to have played for a long time to not be a sore loser whom quits games, which I'm sorry to say really is all this is.
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If it's a thana legion or plague, I just want to go to the next match. They can enjoy their super easy 3v1 game and head back to the lobby simulator faster, and in the meantime I can move on to the next match and have a much better time. My survivor queues are instant so it's more bp, more fun, and I don't have to play mend simulator.
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Survivors aren't DCing and Suiciding on hook.
This patch is perfect and only a horribly killer-sided patch would cause issues such as what you are talking about.
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Honestly? It's all just a temper tantrum. Especially since some bully squads can't function due to the power rule becoming killers for once. Now they run on killer and use the best of the best and make sure to be toxic about it. At least,that's what I've come to notice.
TLDR: Survivor bullies turned into killer bullies
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I am proud to say that I have never rage quitted.
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Some survivor mains THINK it’s very killer sided. That’s why.
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They receive the chance at a better match because they'll instantly find another. There's no point in staying in a pointless game with bad teammates or an obnoxious killer build that shouldn't exist.
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We aren’t talking about facecamping.
as a killer main ######### them.
we are talking about survivors that are clearly winning, but killers themselves to inflate kill rates. At 4 gens survivor isn’t winning
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