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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Lucky Break while injured

I'm not sure if this is intentional but if you spend the entirety of lucky break and then heal a survivor while still injured it will instantly start spending it as you gain it back and this makes it hard to want to run it as then I'm incentivized to prioritize getting myself healed over my team which then defeats the point of trying to get it recharged in the first place. Maybe it should only trigger on hit rather than just all the time your in the injured state or at least pause it while your actively healing someone so it isn't spent while healing and can maybe get a bit of value out of it instead of feeling wasted.

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