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Idea I just had cause I'm tired and should go to bed but screw it

csandman1977
csandman1977 Member Posts: 2,358
edited July 2022 in Feedback and Suggestions

To make reporting bugs easier on us. Especially on console. Couldn't each match have a unique ID so we want to report something. We give the issue and the ID and then the powers that be can pull up the game and check it out?

I mean I can't record more than a minute at a time. I suck so I don't stream. Don't really care enough to invest in a pc that can play and record at the same time.

Don't have anything to report I was just thinking.

Post edited by EQWashu on

Comments

  • Remedicist
    Remedicist Member Posts: 1,096

    I think they would have to create a way for the gameplay of the match to save on their server or recreate all the events that the server picked up for this to work though. Also still awake gang.

  • csandman1977
    csandman1977 Member Posts: 2,358
  • Remedicist
    Remedicist Member Posts: 1,096

    The stats are tracked, but I don't think a video of the match itself is saved and I don't think the server saves every bit of information that occurred in the match to recreate the entire match itself. Which is why we have to record these things ourselves, but I quite literally cannot record a thing currently which sucks.

  • csandman1977
    csandman1977 Member Posts: 2,358

    Well the servers should. With all the attack on titan cosmetics I've seen, they probably made enough money to buy an Amazon server farm.

  • Pepsidot
    Pepsidot Member Posts: 1,662

    Yea or maybe you can get a unique (randomly generated every time) ID of a player after you report them, which you note down/screenshot etc.

    So when I go to submit a ticket and it asks for the offending player's ID, I can write down that player's ID so the devs can quickly identify the game and the particular player. Right now it's hard to report players especially on epic games or steam from a console's perspective because they can have unreadable names. And although you can say "they were playing Jill", what if there was 2 Jill's, etc?

  • HarlockTaliesin
    HarlockTaliesin Member Posts: 763

    They already use Amazon AWS, so it wouldn't be a stretch. I found out by taking a look at the DBD network connection in Resource Monitor in Windows to find out why my ping time in lobbies will occasionally go through the roof, but stay that way across multiple lobbies (so not just one person using a VPN through a Stargate). AWS was throwing my connection over to Western Europe for some ungodly reason. Usually a restart of the game fixes it.