Opinion about latest Changes
Alright, now that the Mid-Chapter is out for a few weeks: What would you change/adjust from this patch?
My Opinion:
Killers didnt need to change anything besides from looking for 4 new gen slowdown perks while survivors had to change literally everything, maybe even playstyle.
But: i would keep the 90 sec for gens and most of the perk changes. What they need to do in my opinion is to adjust the killer basekit changes. i do think they were a little bit too much and also adjust the speedboost after a surv is getting hit.
perk changes for DS (back to 5 seconds, rest can stay), Scourge Hook: Pain Resonance (no idea why they brought back the scream, should be gone again) , ruin (maybe increase the speed to 150%, keep the rest.), Iron Will (no reason to keep the exhaustion part, most of the survs are loud enough), Jolt ( it does need a little cooldown for like 15-20 seconds), Dead Hard (0.5 seconds is too short, i think 1 second was fine and still had enough "space" to get easily outplayed)
I was reading through some threads before i posted this and people are actually complaining now about Prove Thyself? i`m not lying when i say that every killer i play against has atleast 3 gen slowdown perks. So why are Survivors not allowed to bring ONE faster gen perk? doesnt make any sense.
Those are some just a few things which came into my mind while typing this and yes, i do play both sides and also yes: i think killer now is a little bit too easy.
Honestly cant wait to read your opinions about it or what you would change even tho i know that this Forum is like 90% killer mains but maybe we get a normal discussion.