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With 213 perks we need a class system
The crazy amount of perks makes searching for a specific one tedious and boring. The pages numbers below and the whole rework of color levels it was useless and it almost didn't help at all with the problem when making a build for your character.
I say the devs make a class system for different types of perks.
SURVIVOR
Healing and recovering: 19 perks
Altruistic actions: 10 perks
Chase: 9 perks
Repairing and objectives: 18 perks
Stealth: 21 perks
Aura reading and killer detection: 25 perks
Agaisnt the killer: 8 perks
KILLER
Anti-healing and anti-recovering: 13 perks
Stealth: 7 perks
Chase: 14 perks
Regression and anti-progression: 23 perks
Survivor detection: 25 perks
Exposed: 7 perks
Comments
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for a second i thought a class system for perk builds so you cant equip cerain perks with other perks.
Honestly this is a great idea, instead of a search bar (i d like this one still), we get perk classes to switch through to find perks: that way you only need to know the effect instead of the name to find it
PS i like "Lethality" more than "exposed" as a name :)
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interesting idea but i don't think alotta people would like that especially survivor mains
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yea... I can see that working
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