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One good buff for the trapper.
One good buff for the trapper.
According to me, it would be really great if the trapper did not have to walk for any trap and could set them down like a witch or a pig would simply materialize in his hands instead of take, put trap, etc. It would certainly save a lot of time for the trapper and would become better killer.
Comments
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He needs quite a substantial buff to be viable that's for sure.
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I hate that hes got to pick the trap up to reset it (just to put it back in the same spot)1
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Imho, after 2k of hours, L3 on my Trapper all I would love to see changed:
1) Start with 2 traps by default. (Major buff)
2) Traps are darker by default. (Minor buff)That's it.
Nothing more.2 -
@PureHostility said:
Imho, after 2k of hours, L3 on my Trapper all I would love to see changed:1) Start with 2 traps by default. (Major buff)
2) Traps are darker by default. (Minor buff)That's it.
Nothing more.I agree with the above, but I would add one other thing:
3) Fix his darkening addons so that they actually work (they're currently bugged so that they only appear darker to the killer, not the survivors).
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@PureHostility said:
Imho, after 2k of hours, L3 on my Trapper all I would love to see changed:1) Start with 2 traps by default. (Major buff)
2) Traps are darker by default. (Minor buff)That's it.
Nothing more.2 Traps should be the MINIMUM default. Huntress gets 5 hatchets. Clown gets 4 bottles. Hag gets 10 traps. Trapper should be able to carry 2 or more traps without addons. Right now, bags feel too necessary to have any fun with his power.
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