Wesker Buffs Lets Gooooo
Better at loops?
Wiggle room when colliding with objects?
Instantly injuring survivors when they are vaulting??
Hype <3
Comments
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yeah im very happy to see those buffs he is A tier now for sure
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He isn't strong at all, and he got nerfed pretty badly overall for his out-in-the-open gameplay. I imagine like Demo, itll be impossible to hit a survivor at range with bound now.
He needed 3 charges, less charge time, and better addons. He still has no anti-loop at all, and no map pressure. He is going to be a total crap killer on level of trapper in high rank games. A noob stomper maybe, but nothing fun when you are good at the game.
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I would call the most part Quality for Life instead of Buff, but yes, I think this is how Wesker should be. He looks fun to play and strong, A-Tier-Killer. Lets see how long it will take before the first survivors cry about nerfs...
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Wesker need 3 bounds his power should have three tokens.
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Sorry Rick, i dont care.
Wesker Buffs! LETS GOOOOOOOOOOOOOOOOOO
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yeah lol
did you read the patch notes how did he get nerfed exactly? they buffed him greatly and he was already quite good in the ptb. they only nerfed the survivor hitbox while using virvulent bound but thats mostly not gonna hurt him in any way
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very sad, indeed. they only changed him because they need sell him. half of his yellow add-on is base-kit but he still need use it and it still doesn't do enough for help him.
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I hope the injure after vaulting is only if Wesker actually comes in contact with survivors. Because if he could safely injure survivors after vaulting a pallet that survivors have just thrown down, that would probably cut down on survivors counterplay way too much. It would kind of defeat the purpose of him not being able to injure over pallets and windows, which would be awful.
However, if survivors can avoid being injured just by having enough distance which they can gain while Wesker is vaulting, then that change will be perfectly fine, and very good. Survivors using those sprays to make his vault useless would have been a serious problem.
The other changes all sound amazing. None of these buffs seem significant in any way, they'll just make him play a bit better. The collision and hit box size reduction are the best changes here.
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They will have nerfed him by copy-pasting blight or demos hitbox to his attack.
This is kinda huge when wesker has a visual indication and1.5 secs to charge his attack, and is ultimately slower than demo to use it.
The devs have absolutely destroyed any chance of Wesker being more than a C-D tier killer. They design around complete idiot survivors and nothing else i think.
He still has no map pressure, no anti loop, no insta-down, no vault counter.
He is complete crap just like BHVR's design team. Honestly dont believe me if you dont want too, you will see what a pile of crap he is at release.
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not really one of his best addons on the ptb was made base kit (loose crank), his collision was fixed, he can injure survivors that are vaulting now and he is faster while using his power. his hitbox was a little too big on the ptb and im glad they adjusted it
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What buffs?He got nerfed. Fixing buggs is not a buff. He got nerfed badly with his grabbing and his throwing, and they nerfed his best perk into the ground. Like dont you see it?
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I mean, the hitbox reduction will definitely make a bit of difference. Survivors will have more of a chance to dodge his dash, which adds a bit more counterplay, and that is absolutely fantastic. So that is definitely a bit of a nerf.
But in general, he is definitely buffed. I wouldn't say greatly though, a lot of the changes sound more like smal buffs that are more just quality of life changes, making playing him feel better. The exception being the increased movement speed during his bound chaining.
The collision box and hit box size reduction are particularly great, as they will make him more fun to play, maybe also play against, and he will require more skill to play as, and arguably also play against.
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From what i remember he still gets pallet stunned during animation. I would be very surprised if they changed that
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You get it, im happy at least someone understands it. He got nerfed, period
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Oh no they made his best add on base kit. Oh the atrocities :C
Get outta here bozo <3
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the only nerf he received is reduced survivor hitbox while using your power i dont see how that is gonna change him awakened awareness wasnt a good perk unless you play nurse starstruck then sure
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i agree the hitbox change is a nerf however i dont mind because of his collision fixes increased movement speed etc imo he's gonna be low A tier killer
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Where did they nerf his throw?
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HIs best addon you are referring to was not his best. The best is all survivors start infected as that buys you a lot of time.
Regardless of your completely idiotic statement, his green/yellow comb wasn't even good at all, because his anti-loop with it was still non-existent at around 80% of most pallets/vaults.
You overestimated Wesker and underestimated how stupid BHVR is releasing him like this.
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they didnt nerf his throw range theres nothing about it in the patch notes unless im blind lol
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Yeah it is tho the green egg with loose crank was the best addon combo on the ptb also he has very good brown addons uroboros tendril for example increases your movement speed by 5% when charging virulent bound if he will need more buffs after the release then he will get them
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He's still worse at loops compared to Demogorgon, let's go
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Map pressure- First Aid Sprays are passive slowdown, but not much admittedly. Even then, top killers like Spirit don’t have much in the way of map pressure either.
Anti-loop- Any loop with long sight lines, Wesker can deal with. This includes LT walls, Jungle Gyms, Shack if you run it correctly, and some other map-specific tiles.
Instadown- When a survivor is fully infected and Wesker hits them with his power and slams them they are downed even when healthy.
Vault Counter- Wesker is able to hit survivors through vaults with the change he received.
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not really but ok
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His grab and throw into another survivor is literally buffed, the person you hit with it still takes damage and now also on top of that takes Deep Wounds.
This live version of Wesker is significantly better than the PTB version almost across the board. Call it buffs or bug fixes, that’s just semantics.
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Ricky frankly, i dont give a damn my dear <3
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I've asked a few people, but I've never gotten an answer.
Show me a loop where Wesker gets a hit, and Demogorgon doesn't
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Demo's shred is ridiculously easy to hit in the open.
Unless you mean from afar then like, no #########. His power wasn't made to hit long distance like that. Not in the open.
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He’s now objectively better than Demogorgon in chases. Anywhere Demogorgon can hit a survivor with his Pounce Wesker can hit with his Bound, but the reverse isn’t true since Wesker can Bound around corners and with this change can even hit survivors with Bound from directly across a pallet. And Wesker an land instant downs into carries, plus can Hinder survivors.
Demogorgon still has a big edge in tracking, his tunnel radar is great and that’s the main reason I put them pretty close on my own tier list. But saying Demogorgon’s Pounce is better than Wesker’s updated version of Bound just isn’t true in almost any sense.
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Map pressure - still none, assuming plague has map pressure even though she infects people 10x easier and can put infection on gens.
Anti-loop - He needed 3 to be anti-loop of any kind, not 2 charges. He isn't nurse pal. I wont even explain this further, people on these forums are too dumb to be worth doing so.
Instadown - It will never happen unless he is fighting total noobs, in which case itll happen a lot. But if you are not zero rank survivor/killer, this is meaningless.
Vault counter - Not bad at all, he can do what every other killer in the game can now, but still not enough to make him even a B rank killer.
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Even at a distance, Shred is dangerous depending on the situation
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Again, show a tile where Wesker gets a hit and Demogorgon can't.
Round tiles are impossible for Wesker, whereas Demogorgon can get a Shred off on most of them.
Just because Virulent Bound can go around corners, it doesn't mean it's going to get you a hit, as it's easy to dodge if Survivors expect it
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Exactly. If you're trying to hit Shred in the open at a distance, you're playing Demo wrong. Though it's useful against survs who literally don't look behind themselves and hold W, but at higher sbmm those won't be as common.
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well they are pretty similiar but if you use wesker's iri addon that lets you break pallets he breaks them faster than a demo shred and he can cover bigger distances with his power. i still dont understand why blight is 32m when he is clearly more mobile than wesker
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These are the same changes that demo got and he's like c or b teir
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If you don’t have enough respect for me to have an actual discussion then I’m happy to stop talking to you right here.
But I will say that his infection is not like Sadako’s condemned. I usually get 3-4 full infections per match. It really isn’t that hard.
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Again, any tile with a 90 degree angle around a wall.
Also I’m not sure why you think Wesker’s Bound is easier to dodge than Demo’s Shred, they’re almost identical in that respect.
Oh and also I didn’t even mention Wesker’s max range is 21 meters (longer than Deathslinger’s rifle) versus Demo which is less (not sure the exact number but I think about 15 meters?)
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Why do you insist on regurgitating the same point about Wesker having instadowns? No one will let themselves get fully infected, not all 6 First Aid Sprays have 2 uses each.
Just because Wesker can go around corners, it doesn't mean he'll get a hit
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I don't think people here get what the nerfed wesker hitbox on bound will mean. It's going to be a lot smaller, not just a little. The biggest issue, is that is has a 1.5 sec charge, he will never hit it anywhere that matters except out in the open if he is super lucky.
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Demogorgon can get a hit on all of those if they're long enough
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Ignorant clueless baby survivor main huh, Hope youll keep having fun with the hordes of nurses every-single-game. ;-) ;-) ;-)
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Wesker has to use an iri Add-On to be on the level of Demogorgon. Wow, top tier Killer right there
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Because you keep insisting on underestimating how often survivors will be fully infected. And just because a survivor might sometimes dodge a Bound doesn’t mean they will any more than sometimes they dodge a Shred means they will.
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Not if the survivor is rounding the corner before Demo has a chance to Shred.
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Also I think you replied while I was still editing. I also mentioned how Wesker’s Bound has up to a 21 meter range (longer than Deathslinger’s rifle shot) versus Demo which has I think about a 15-18 meter range? (I don’t know the exact number but it’s 18 m/s movement for 1 second or less.)
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he is high B or low A tier killer wesker's dash is better than demo's shred the only minus is you cant break pallets with it base kit but not like it matters you shouldnt vault pallets as wesker on loops like shack anyway plus if you camp the pallet or window wesker will injure you. If he broke pallets base kit with his power and also be very mobile at the same time I doubt survivors would like going against him very much (another blight)
You can juke a demo's dash most of the time then he has to recover for a bit, you must go against potato survivors that pre drop every pallet if you think demo is a much better killer. I hope you give Wesker more credit when he releases in 7 days
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Range doesn't really have an impact on either of them. And Shred's maximum distance is 11 Meters.
I'm not underestimating how often Survivors will be fully infected, I'm looking at it from a logical point of view.
8% slowdown is massive. That's why you'll never see fully infected Survivors, not because of the instadown
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When I read the Wesker part of the developer update, I was amazed. So many upcoming changes that really were requested by many people.
In general, the changes were all acceptable. Only the change to Awakened Awareness was a shame. I am already using Lethal on almost every killer I play and the combination with A.A. would have been really nice. But instead of fixing the problem itself (Nurse), a perk is simply weakened, which would not have been that strong for other killers.
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Where is everyone seeing information about changes?
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i have replied to you but my comment has to be approved I personally think Wesker is better I played demo and I respect your opinion I hope you give wesker more credit upon his release on august 30th
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