Matchmaking feels extremely bad right now.
I play about 65/35% survivor/killer, with just over 1000 hours total. I mostly play solo queue. I also play a lot of different killers. I also watch a friend of mine play a lot, said friend is about the same level/hours and plays much more killer than I do.
I haven't really loved matchmaking or felt like it's been accurate to me since it got put in, but it feels like it's been especially egregious in the past week. We've both noticed, on both roles. Part of the problem is that it doesn't feel like I ever get matches that are of equal skill - it yoyos between "much higher" and "much lower".
On survivor, it's also often enough that it happens in the same match. I get killers who are above me and teammates who are below me. Or killers who are below me and teammates who are above me.
On killer, sometimes I'll have things like this:
Elodie confirmed in chat she was solo queue. She had 2800 hours on her steam profile. Yes, perks/prestige don't always tell the story, but most of these people played like it was one of their first matches.
I'll often do a match where I kill a bunch of babies who go down in 5 seconds and run directly into me, then in the very next match, I'll have people with double my playtime sweating like it's the Olympics. Or vice versa.
One time I went against a pair of survivors that were absolutely miserable to face. High level, frustrating chases. I queued again after facing them, and hey, there they were again. So I dodged that lobby, and immediately queued up on the same killer. And I got... a team of babies. Meaning at the same time of day and the same killer and the exact same MMR, I was given these two opposites.
I understand that it's not always easy to tell these things objectively, especially when you're saying "oh my teammates are worse than me!". But there are pretty standard measurements to be had, like "teammate downs from deep wound" or "killer constantly whiffs and seems confused by basic mechanics like kicking gens" or even just "I looked at them on Steam and their profile says 50 hours/3000 hours". (I understand profiles don't always tell the truth, because some people are coming over from new platforms, but their actions can make it pretty obvious.)
Anecdotally, I've also seen other people talking about it as well - that matchmaking feels very screwy and whips between giving them babies and giving them 4-man swat teams.
I don't want games where I steam roll or I'm steamrolled. I want games where I have a good time and feel like I'm being challenged enough to learn. That goes for BOTH sides. Or at least some consistency would be nice. Is this by design, so that I have a relatively even win/loss rate? I just don't find it fun to go against people who are visibly way lower than me and have no chance of winning, or people who are visibly way better than me and have no chance of losing.
In terms of win/loss rate, I kill and am killed often enough, but not all the time. I'm not letting an excessive amount of people go. I play at various times of day on various days of the week, usually around midday to evening PST, both on weekdays and weekends. I play on US northwest, though the anecdotes I've heard have been from other servers.
Please improve the matchmaking, this is really bumming me out. And if you have a similar experience please share it here.
Edit: Forgot to mention a couple details.
This happens regardless of queue times. Queues can be very long or practically instant and I'll still have it happen. I understand that backfills (someone leaving so a new player is brought in to fill the gap in the lobby) also disregard matchmaking but these were matches without backfills as far as I could tell.
I know people are going to have different opinions on this, but personally speaking I would absolutely, 100% take a 2 minute queue every single time if it meant actually getting a worthwhile, fun game in which I feel like everyone involved is at the same rank.