We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

BLAST MINE need buffs in activation

JoaoVanBlizzard
JoaoVanBlizzard Member Posts: 556
edited September 2022 in Feedback and Suggestions

after the gens started to take 90 seconds, Mine Blast took longer to load, and with the nerf of using once only per activation it was even worse to use after the gens started to take 90 seconds, Mine Blast took longer to load, and with the nerf of using it once only per activation it was even worse to use not to mention that using it alone is useless, here are some ideas:

-Reduce activation condition to 44%

-When the Killer kicks the gen it starts to regress immediately, but with 50% slower

-Killer is unable to break gens and pallets for 20 seconds

-Apply the mine blast without fixing the Generator (so as not to conflict with the repressed alliance)

these are my ideas, if the guys have better ideas comment there, it would be cool for the devs to test it, if it gets too strong they can revert later, since they've been doing it with some perks

Post edited by Rizzo on

Comments