We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Using the killer's 1st person model to cast shadows, looks really bad.

It's really distracting to be playing killer and constantly be seeing my shadow sliding around in a T pose, with one arm extended out an almost broken looking angle. Most 1st person games I've played, use a different model for casting shadows in first person in order to avoid awkward looking shadows like this.

Is it not possible for DBD to do this?

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