The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Using the killer's 1st person model to cast shadows, looks really bad.

It's really distracting to be playing killer and constantly be seeing my shadow sliding around in a T pose, with one arm extended out an almost broken looking angle. Most 1st person games I've played, use a different model for casting shadows in first person in order to avoid awkward looking shadows like this.

Is it not possible for DBD to do this?

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