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Using the killer's 1st person model to cast shadows, looks really bad.
Grum
Member Posts: 273
It's really distracting to be playing killer and constantly be seeing my shadow sliding around in a T pose, with one arm extended out an almost broken looking angle. Most 1st person games I've played, use a different model for casting shadows in first person in order to avoid awkward looking shadows like this.
Is it not possible for DBD to do this?
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Yea I know ow what you're talking about. Looks pretty weird.
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