Feedback for Wesker
I have played this man for a good day now and have some feedback for his main power.
First of all the infection should not progress while in chase, this would make it very easy to tunnel with this killer. It is meant as a passive slowdown, not an active tunnel mechanic.
Secondly I don't think that his hitboxes are that bad, survivors have the opportunity to dodge his power because of it. What I would like to see is making his power more effective and risky at the same time. Wesker should be able to move sideways faster after the first rush and get stopped completely in his tracks if Wesker misses his second rush. This would give the survivors more time to get somewhere. Right now I feel like you don't really need to hit the survivor to get a hit anyway. You just need to be close enough and then go for an m1. This killer has the potential to become a new Nurse/Blight/Billy/Huntresslike killer with a lot of depth. But right now I find the best option for him is to sometimes intentionally miss, so he can zone you away from safety.
Also bring back skybilly, please, thanks for reading
Comments
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If you are in chase hitting the survivor is more valuable than reaching full infection. There is no real reason to wait for infection on a survivor to rise, infection doesn't do that much like on Pig or Onryo.
And about the hitboxes, one can not deny that they are so small, that they even cause you to go through survivors from time to time. BHVR already confirmed that they are increasing the survivor hitbox size to a value between ptb and current live.
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Yeah, no. Wesker needs no nerfs
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Wesker is a killer that gets beaten by any good team and "his hitbox isn't that bad?" Who were you playing against? Below low mmr survivors that doesn't even look at their back to dodge? If they slightly move to sides you miss and this is a fact no one can deny because everyone has agreed his hitbox is bad due to the footage people like Dowsey shared its just not even a discussion to think the hitbox needs fixing or not because it 100% does
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