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Stairs on badham house have inconsistence hitboxes causing lunges to start "hit an obstacle" animati

Fukse
Fukse Member Posts: 106

Badhman preschool map, possibly others with similar slopes too

Step 1. Locate the stairs at the badham preschool map

Step 2. Looking straight ahead, initiate a lunge towards the stairs

Actual result: Lunge stops a bit earlier, playing a "hit an obstacle" animation

Expected result: Lunge goes all the way through without starting a "hit an obstacle" animation

Additional info: Looking slightly up or down makes attacks go all the way through without playing the "hit an obstacle" animation

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