BHVR Has to stop ignoring the INSANE Seizure Hazard that this game is right now.
So I've reported some of these things as bugs,some of them as issues that needed addressing and so far BHVR has mostly if not completely ignored them and now instead added JPEG at the boot screen.
Please,upvote this thread and talk about it. We need to get BHVR to address the issues at hand.
INSANE MAP FLICKERING
Haddonfield Lights - The New Haddonfield has been reported as an insane seizure fest for a while now and BHVR has done nothing to address or even acknowledge the issues. All lights in all houses occasionally (rather often really) start flickering at insanely high speeds until the generator is done - enough to even make some non-photo-sensitive folk uncomfortable.
Springwood & Lery's Lights - All of these maps have the same issues,thankfully it's not as ######### bad as Haddonfield. There are still very intense and really stupid at their current rate.
Additionally,I've also encountered insane shack texture flickering on Eyrie of Crows - for some reason the LOD keeps switching at insane speeds. There's been a lot more LOD flickering on the new RPD too.
THE MENUS
The menus in DBD - along with the bloody prestige highlights and archives menus and all the effects in it just start going at thousand times the normal speed. This is just..really hard on the eyes. It looks like this has been a bug since the dawn of DBD and BHVR never bothered to fix it. How about you do,dear developers.
THE KILLERS
The Onryo - This has been a killer with many concerns brought about by me specifically and some community members in the thread. I was very saddened to see that not all of our concerns were addressed. I personally still cant play that Killer in non-windowed mode and for slightly prolonged periods of time - the static VFX while demanifested is too intense. It needs to either be optionally turned off or toned down.
The Doctor - Do I even need to explain him? Delete it or again,bring a photosensitivity option.
FLASHLIGHTS
I dont know how I forgot this,frankly. Probably because I dont face them very often. I remember recently in my mind someone's relative on the forums had a seizure due to macros. Some people commented asking for proof... Shows how much people care. This needs to be addressed as well. At least in Lightborn.
You dont just slap a seizure warning and call it a day. That's legal mumbo jumbo. I want to see actions. I want to see this be the start to make DBD actually accessible. I've heard plenty of concerns from people hard of hearing and even a lot of people talking about how your color blindness options are not enough. I'd love to see people who know more about those issues due to their own experience to come and weigh on this.
BHVR needs to up their game.
Comments
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You know this is a horror game and light flickering is part of it, right?
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I dont think the disco rave flickering is required. Plus I really would like to see you argue how integral to keeping DBD scary a flickering light is when we have Wesker and Trickster in the game.
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I would like BHVR to just put up a disclaimer for people that have issues with flickering lights. I like those effects and I'd like to see more. I think it would be cool to go through a dark hallway or room with a strobe light in it and all you see is flashes of the killer or survivor as you chase and hit them. It could look real cinematic.
They can do so much more with lighting and sounds, and I think it's a shame they're not more creative with them.
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They did add this in patch 6.2
- "A photosensitivity warning has been added to the boot sequence of the game"
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There we go. Now maybe they can get down.
Post edited by Rizzo on4 -
The flickering lights are used to show that there is an unrepaired generator.
On Lery's the signs work the same as lights.
Light off = no generator
Light flickering = unrepaired generator
Light on = repaired generator
The flickering has a purpose but it could be changed to dimmed lights or maybe differently colored light.
And fursuits, elf outfits, pajamas, ...
🦆🦂
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So that's that honestly a warning is all they need, media shouldnt not include something just because it Could cause problems. Would be very Restrictive.
Don't mean to be rude but if doctors power that is way less offensive then even onryo is giving you problems how can you play or watch any media
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They definitely need to add options to turn flickering effects and other epilepsy triggers off
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This content has been removed.
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the lack of sympathy in these replies is genuinely astonishing i'm gonna be honest
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Game is capped at 60fps or? Just asking, my monitor won't give me more.
Not sure if further flickering even at 60fps can cause a seizure.
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I can't say I've ever noticed the map issues, but the UI effects being accelerated has been a bug for years now. Reported it twice but still nothing.
Post edited by GentlemanFridge on2 -
Whether light flickering is one of the most common elements of it, it isn't absolutely related to horror... there are many elements that contribute to horror, like Twins as an example.
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I mean, the flickering lights in Lery's is not really that much of an issue because the flicker is... normal overall.
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Whether you're right in many things... having an actual seizure warming is the right way to go, at least until things do get addressed, if they do. So now people with photosensitivity are properly warned
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They added a seizure warning you probably skipped it
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While the warning is nice the root issue should be solved. A photosensitivity mode could be a solution which turns off doctor/onryo effects as well as flickering lights
Don’t know why people are so against the idea since it wouldn’t hinder them in any way
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I'm suprised you got surprised by the answers
Typical DBD players reaction, let's be honest
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People were against colourblind mode for years because people "might use it for a competitive advantage".
Fucking absurd...
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Same thing as an FOV slider. “It’ll be a nerf to stealth” apparently
I’d rather a nerf to stealth than people with motion sickness needing a perk to play the game
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I get a lot of ######### for not playing against surv with stacked flashlights . It’s not about me getting “macro clicked” to death (which is annoying) it’s about me having eye problems.
the flashlight causes immediate headaches and can sometimes cause a little vertigo if it’s constant . I guess that’s literally what it’s suppose to do (stop the killer in their tracks) but still , annoying lol
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Yes, but maybe just make it an option in the menus menus? Like, people who get affected by flickering lights can opt for less atmospheric, but SAFE environments.
And went flashlight macros are still allowed is everyone's guess. Just implement a 0.5s cooldown on flashlights, some flashlight tech be damned, but this stuff is even giving me a headache.
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I don't know, maybe I'm just a terrible human being, but it seems like every little thing in this game causes some sort of issue for someone somewhere. I get tired of people wanting to change everything to suit them. It's a horror based video game. That means that it has things that aren't for everyone.
I can't eat certain foods. I get violently ill if I do. I don't ask restaurants to change the dishes to suit my stomach. I eat something else, or go somewhere else, no matter how tasty the dish might look.
I'm fine with adding a setting that changes the game for them personally, but I'm not cool with them changing things that affect my play experience.
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Let's stick with your analogy of food and Kizu's request for better photosensitivity options.
It's like going into a restaurant and seeing there's something you like with an ingredient you're allergic to, but there's advertisements for a version of the dish without it. Nobody else is being forced to have this version, and can continue to enjoy the food with the ingredient in, but you're able to enjoy the same dish except this time it won't kill you.
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Unfortunately the devs have a history of changing the "ingredients" for everyone and not having both options. Examples being hook struggle change, the wiggle mechanic soon, multiple visual effects/camera movements, chat filter, etc.
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They already added a warning you may not notice cuz only appear once since new update
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They definitely need to up their game on accessibility in the game. Photosensitivity is one that is constantly complained about that they should do more to address.
It was good the added the photosensitivity warning BUT they should've made it appear EVERY time you log in instead of one time and never again.
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They should implement a blur effect to the flashlights, instead that white screen.
Make flashlights have tokens instead the current charge system.
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They also haven't done that for major accessibility changes (colourblind options) and the struggle and wiggle changes have the added benefit of not completely deleting controllers from existence within half a month
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Buy a console
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what?
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The amount of people seemingly missing the amount of this stuff that is bugged and just plain needs fixing is fascinating.
I'm also extremely disappointed in how careless y'all are. How's a photosensitivity mode affect your PRIME HORROR EXPERIENCE OF WATCHING AN EDGY COMIC BOOK VILLAIN SLAM STEVE HARRINGTON INTO ADAWONG?
God if the thing that keeps you playing DBD is a flickering ######### light,you need to grow the hell up.
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I'm all for options, but not flat out removing effects. Warnings, with options.
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I don't want them removed for the most part,a lot of them just need to be fixed and toned down. You can do flickering lights without giving people seizures and not compromising your "horror".
Despite this game not being one since 2016
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Perhaps if a streamer were targeted, change would happen. Because you know, they care so much about people and everything to remove stuff from the game that can be interpreted one way or another. It is all about taking away their tools.
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Yeah...that's why I said in my post that I'm fine with them being able to change things on their end through settings, as long as it changes nothing for me.
Colorblind mode - awesome addition.
Removing audio or visual effects from the game for everybody - no, thank you.
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Typical dbd players prioritizing unnecessary aspects of the game over the physical well-being of another person. People are pathetic.
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What you see as unnecessary aspects of the game are part of the ambiance and feel of the game for the rest us. You know, a major part of what makes a game interesting. I'm all for fixing bugs and broken textures. I'm al for shutting down flashlight macros. I'm all for a photosensitivity mode. But when someone brings up deleting these things, I get defensive. The vomit effects for plague have been brought up to be removed because it made some people feel sick. Maybe this just isn't for them. There are things I can't do or enjoy. I do something else. You can't make every single thing accessible or enjoyable for everyone.
Again, yes, please do a photosensitivity option if it's realistically feasible, but if it's not, I'm sorry, there are other games and activities.
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I don't really see a need to do anything further than the warning they already have. So many games, most in fact have only a warning with no special modes. If you decide to play any of those games after the warning then that's your own choice.
But asking them to drop everything to make a special modes for each and every person with a disability is simply nonsense. And these posts happen all the time. Each time they add/fix something, a new one pops up with a, "They need to fix this right now".
Next you'll be asking them to include robotic hands with every game purchase so that little Timmy the amputee can play kill your friends.
While it is sad that people suffer disabilities, it's not the developer's responsibility to adapt their game to every one that pops up. That's your job. My mother was epileptic. If there was something she really wanted to do, she'd find a way and if she couldn't find a way to overcome that she wouldn't do it.
If it's something you're having extreme problems doing due to your condition and you can't overcome that, then don't do it.
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The more replies I read to this post the deeper my hope for humanity goes into the negatives.
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Well don't hold your breath. It wouldn’t be the first time and it certainly won't be the last time video game devs slap the epilepsy/seizure/photosensitivity warning and call it a day. Even though most of these issues could be handled they probably won't be at all or any time soon.
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It's true that not everything can be perfectly accessible to everyone, but in this case, the things we're talking about (obnoxious basement lights, superficial VFX effects on characters, people using their flashlights in unintended ways) have nothing to do with the core experience of the game, and there's no reason why they would be required to be there. You could play a hundred matches without running into any of those things, and you wouldn't be like, "Boo -- this is not what I signed up for."
So, given that these things are not required, and they're pushing people with disabilities out of a game that they used to enjoy (and, in many cases, used to be able to play without issue), it seems kind of insensitive to me to slap a seizure warning on it and call it a day. (Also, my favourite thing about the seizure warning is that it flashed on my screen for one second, as if to highlight how much no one at BHVR cares).
I honestly don't understand why it would be difficult or bad to change the rate the most obnoxious lights are flickering. That seems pretty straight-forward.
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for a game that's been out for 6 years it really is lacking accessibility settings
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Not holding my breath whatsoever,this is BHVR. I'm here to bring attention to this and tell BHVR that this needs to be addressed yesterday.
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I don't think we need seizure strobe lights.
Some atmospheric slow flickering is cool and fine but nobody needs the super fast strobing
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exactly,there can be atmosphere without seizures!
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agreed. dead by daylight is not even a real horror game anyways. yes it's marketed as a horror game, and has characteristics of horror games, but any teenager or above who plays 0 to 2 matches shouldn't be genuinely scared by 99% of the content. +1
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The latest RE update pivoted even harder away from their supposed "horror" aesthetic, despite them really desperately trying to be like "yeah it's scary" with Dredge.
This isn't a horror game and even if it was,the ######### flickering lights are not intrensical or are even cared for by most players.
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If someone has photosensitivity issues, I don't think that staring at a screen of LED lights that are rapidly changing color is a good idea in the first place. If they want to play games, there are plenty of games that don't need a TV screen to play them and have large communities built around them.
It's just strange to me that someone would do something that they know is harmful or dangerous for them, and then blame the person that made it instead of simply not using the product. It's like a diabetic complaining they can't drink energy drinks because they have so much sugar in them, but they could just drink black coffee instead.
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I think this is a good stance and you're not wrong for thinking that way.
Thing is, BHVR has gone so far out of their way to remain inclusive that it could realistically be expected of them to throw these people a bone. I don't want the game to be any less atmospheric than it already is but implementing a mode for those with epileptic tendencies seems reasonable. It would also allow people with epilepsy to view streams and youtube content.
Also I'd really like it if flashlight spam was outright removed. I would not put seizure testing past the people in this community.
Post edited by Cybil on0