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Suggestion for a solution to camping.

Kinship base kit.

But not really, but sort of.

So I read somewhere, I think in the forums, someone suggested basically cooldown restrictions for certain killer powers, and I got to thinking about it and I think this is correct.

16 meters. 16 meters is the range where the killer needs to be outside of or else their power won't recharge. The entity wants a show, and it won't allow you to bore it with such trivial strategies. You need to leave.

And so, there becomes this "range" where the rescue becomes possible. The Killer follows to closely, or commits to hard, and they are no longer camping. They stay to close and camp someone so hard they stop noticing the person sprinting behind them, they can't stop the unhook. It gives a lot of opportunity for team play, for a 3v1 to have impactful interaction with the killer after a Survivor dies.