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"Give up" Option for downed survivors waiting to bleed out

Waiting to bleed out at the end of the match when you're the last survivor and the killer has no idea where you are; it might be nice to add a "Give Up" option to let the player suicide and end the match sooner.

Comments

  • fake
    fake Member Posts: 3,250

    There is no need to worry, as the killer should have an auto-memento feature under development when the last remaining survivor is or becomes in a slagging state.

  • mizark3
    mizark3 Member Posts: 2,253

    That still doesn't account for the annoying and timewasting slug for 4k between 2 survivors, and would serve the game much better to skip to the hatch race. Any tomes for 4k can be changed to the current tome "no survivors escape through the exit gates."

  • fake
    fake Member Posts: 3,250

    So, the premise is that you don't want to spend a lot of time slugging away with the hatches closed, right?


    Do you like the idea of suggesting an adjustment, such as calling the crows more quickly while slugging, for example, so that the killers will notice your presence sooner and hook up and end the game?

  • TorQueMoD
    TorQueMoD Member Posts: 134

    I suppose you could also trigger the crows faster, but that sort of defats the point. Supposedly they're going to give everyone the ability to fully recover, but I'm not sure that fixes things for the end game. Sometimes I'd rather not rely on the killer to find and finish me.

  • fake
    fake Member Posts: 3,250

    Hmmm, I dont think its healthy for a progressive game to end abruptly. That is why I suggested the crow system. We thought that by having them find us earlier and pick us up and hook us earlier, the game could end earlier.

    What about in the opposite situation?

    In other words, should we implement a killer give-up system?



    Five generators have been repaired, but none of the killers have hooked up.

    Killer has used the give-up system and the game abruptly ends, you win!


    I don't think it is better than to have the survivor escape it on the Killer gave up everything and AFK. Likewise, I don't think the game should end instantly because the survivor gave up.

    When you escape or 4k, you need to think about whether the emotion of winning should take precedence over the fact of winning.

    Of course, I understand that it is frustrating if you are left intentionally with a slugged That is the premise of my proposal.