We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Map anomaly
Pitchumi
Member Posts: 17
I think it can be interesting to very rarely add some anomaly during the map generation, to break a bit the monotony, something like :
- One closed beartrap or jigsaw box when the related killer is not here (maybe the beartrap can be sabotaged for the fun)
- A different skin for one of the generators
- A different skin for one of the hooks
- Easter egg objects, like the golden toolboxes or even more lore related things
This feature is shallow but can be a little extra to the game, especially in case of rare easter eggs that can make players searching.
Post edited by Pitchumi on
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