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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

A couple of QoL changes...

1 removing the flashlight burn mechanic on the wraith (outdated mechanic that must go)

2 make the wesker's bound attack able to block survivors at the exit gates (like Victor's pounce and pinhead's possessed chains)

3 adding more lockers in certain maps. This is a problem mainly for the Dredge since certain maps don't have lockers in certain areas... On that matter they should also remove certain lockers that will grant the "flashlight save tech"

4 make the BT basekit different (the saved survivor should have a sort of no clip until they'll do actions like healing, doing gens and searching chests, in that way killers can't effectively tunnel and survivors can't abuse it by bodyblocking on purpose for the unhooker

5 feel free to add your suggestions