What happened to the deafness effect from knock out?
I dont recall you guys mentioning the removal of the deafness effect from knockout but personally it kind of made the perk more interesting to see played, as it helped immerse as if youve been actually "knocked out" rather than just slowed
This didnt really have a practical effect per se but i can see why you guys might have wanted to remove it (some people might have sensitive ears) but if this was the case, why isnt it just a toggleable option? Im honestly starting to miss it the few times ive seen it in play and wished it would have been a setting instead if you wanted the deafness effect or not (since it doesnt really affect much)
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THANK GOD!! hopefully it is not a bug.
That perk is exclusively good at bullying solo queue while do absolutely nothing against swf.
Rework it
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Knockout will 100% die if the proposed basekit Unbreakable change goes through anyhow.
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Hopefully they listen to the great amount of negative feedback and cancel both the basekit unbreakable and the mori changes.
it was awful and very unnecessary
they fixed a problem that didn't need fixing, and covered up the effect of that with base kit unbreakable.
so what if we have to hook the survivors 1 by 1.
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Yeah.. I hope it goes the way of the proposed auto-ban system.. quietly never heard about ever again.
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Agreed. they tried it out and i applauded them for that. but they should see it failed and try something else
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Is it a known defect or is it an intentional change or addition?
I believe that disclosing all of that to the public is the way to maintain transparency. They should put it in the patch notes.
Removing auditory effects from knockouts? Adding tiles without mentioning them? Removing effects and text from the Wraith add-on?
They owe an explanation. If they want to insist on consistency and transparency, they should. If they want to insist that they are not, then they do not have to say anything as it is.
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It wasnt changed tho except from removing the deafness effect, which is purely a cosmetic effect, they didnt change its power at all yet
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Yeah, and the wiki gets confused to and lists things that arent even there due to this
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I noticed this as well and would like to know whether or not this was an intentional change.
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Well i mean if they added an option you could always opt out, but some people liked it for the immersion
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what they gonna do with moris?
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Disable all the momento moris and remove devour hope and rancor's mori effects in favor of the last standing change
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