New kill rate stats for killers (including top 5% MMR)
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no, killrates just mean nothing
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I play a lot Myers, he is far from my main killer, but a good comfort pick. I don't use Tombstone add-ons a lot, but even the add-ons that make him stalk faster make him pretty good. Playing Myers is all about time management and keeping chases short and getting the most out of your tier 3.
Honestly, the way he can easily snowball is terrifying, he is really a slow burn killer that will glimmer all game and then suddenly explode into a brutal slaughterfest, when the survivors overextend and missplay. In my oppinion Myers plays extremely well into an endgame build, ie slowly building up your stacks for No Way Out and Remember me all game, while maybe getting rid of one player and then turning the game into a bitter loss on the verge of success.
Myers will never be top tier, but in the words of Ash: "I admire its purity." There is a certain elegance to Myers simple kit and I only wish that the stalk juice of killed survivors would transfer to the others or that stalk juice slowly regenerated.
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Please remember that just because this is the top 5% of killers does not mean they only get matched with only the top 5% of survivors.
We all know how loose matchmaking can be with skill levels.
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This game will never be "balanced" until the Dev team realizes that hooks matter more than kills. Once that happens camping and tunneling will be far less attractive and the community as a whole will have a better and more enjoyable time playing. But no, remember it's a hockey game......
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One Pump Willie?
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Proof or source?
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I think mandy or dev said in this thread that dc matches don't count to these stats. My guess is killer wins 3vs1 most of the time when there is early dc. So kill rates would definetely be higher if they were counted.
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