If you DC against Nurse, YOU are the problem
There is effectively, ZERO reason to disconnect when the match just started. People constantly say "Well, the Nurse is overpowered" The issue is, you could at the very least stay in the match and try to improve, instead of immediately leaving. Am I saying Nurse has counter play? No, in fact I whole-heartedly agree that she needs to be nerfed. However, by disconnecting from the match you remove any chance of winning your team could've had. Even if Nurse has no counter play, there are still ways to hold time and get gens done. Don't disconnect simply because you can't learn how to play against her.
Comments
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Maybe BHVR is the problem, the Nurse player second.
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I don't D/C unless there is a hacker. I don't think people should D/C unless there is a hacker or some weird glitch or something like that.
However, I don't entirely blame those who D/C when they meet nurse. She is busted. Only nurse mains deny this known fact.
So I'd say the blame can go three ways: the devs for not fixing her, the player for d/C'ing, and the nurse player who in most cases uses her strongest addons and perks, breaking the balance of the game just to 'win'.
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Nah the people that dc are the problem. You refuse to learn and you refuse to train.
I hate to face nurse I go down in seconds and I know it's because I don't give care about learning how to run her.
Sure she is the strongest killer and there certainly are addons that could need a nerf but let's say they follow the request and nerf her and make her just bad. Who is the next one? There will alwqys be a strongest killer when nurse is gone people will insta dc against blight cause he is to strong and when he is nerft the pick wesker or spirit.
You will always have that sentiment of x is strongest so it should be nerfed that will never go away because people just don't like losing and many people are even saying they don't want to put effort into getting better because a game should not turn into a chore and then blame everything else so they can feel better.
There are countless survs out there that can run a good nurse and by that I don't mean a 5 gen chase because that's unreasonable and would mean the killer is to weak/matchmaking was bonkers. I know I know many survivor Dorn want to hear that but you are supposed to go down in a timely manner and land on the hook
Post edited by BoxGhost on11 -
I do not blame people for dcing against nurse at all
especially starstruck nurse. ew
i wont do it. but i really really understand
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To the players who say that the nurse has no counterplay: I would be very interested in seeing videos of games where we can see you playing against nurses 😁
The nurse HAS counterplay. Obviously, more complicated to set up, and requiring more precision and concentration, but she HAS them 😉
And don't ask me which ones, the players (and not even necessarily hand nurses) have developed them enough on this forum.
However, suicide or alt + F4 when you come across a nurse who plays like a ******, like full tunnel / camp / slug / etc., I totally understand.
It should be remembered, however, that now that her range addons have been corrected, her has become much easier to deal with 🤗
So, train and improve 🤗
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I won't DC but I struggle to blame people who do.
We play to have fun, that game is not gonna be fun.
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If you sweat nurse you're a bigger problem then the dcers. You bought the game and have every right to do it but don't get mad when people don't want to play against you.
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Ok go face a good nurse 1v1 and tell me how you do -.-
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I agree, half the time the Nurse player is probably doing their daily and can't play her. So far, i've only come across one comp Nurse and the game started badly anyway cause she found the first survivor inside the locker 15-20 seconds in the game.
I do think it's bullshit that with aura perks she can make up for the only "weakness" she has which is line of sight and I wish we as survivors had more tools to deny info. Distortion is one of them and the other is very niche like Residual Manifest which is the only survivor perk that causes Blindness to killer and you need to blind them first (which how will you do with Nurse anyway, it's not like she breaks pallets or vaults walls).
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May I ask what counterplay since you know about it? I’d love to get better against her
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Yeah I personally dislike nurse but DCing doesn’t do much. Most nurse matches only last about 5 minutes anyway so just get the points I’d say
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I don't DC in the moment I hear the first Nurse blink as some people do, but if the nurse is good and have strong perks I suicide in first hook.
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Nurse was my main killer (I rarely play killer now) and even I can understand people not wanting to go against Starstruck Nurse. It really is a very obnoxious perk on her and on maps like Midwich it is just plain unfun.
NOT CONDONING dc-ing but I get why someone would in this case
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I never DC, and in the past 30-40 or so survivor games I've had, I've gone against two Nurses.
One was a 4K, but it was a decent game, held out long enough to get all gens done at least, although 2 were already dead by that point so it was a 50/50 if there'd be one escape or none.
The other was a 2K.
Don't DC kids.
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Most Nurse players are not a problem, those who think they need to slug all 4 Survivors before starting hooking them surely are, but most Nurse-players dont play like that. They just play a broken Killer and want to have it easy to get 4Ks, since the effort which is put in learning Nurse is really exaggerated by the community.
But BHVR is at fault to keep this broken Killer in the game like that. Nurse has no right to exist this way since 2018 or something like that.
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This is exactly the problem with many players: they don't understand that against a killer, the goal is not to win in 1V1, but to make him lose enough time so that, during this time, the rest of the team can work on the generators.
Against a good nurse, it will be more complicated, but it is possible.
The fact that you talk about auras is very interesting.
A nurse who plays with, for example, 4 auras perk will have to deal with generators that will be repaired extremely quickly, unless she generates a powerful snowball.
Because she will not have, in return, any perk of control of the generators which can hurt her very very much.
Aura reading is not a problem, as each perk that gives her information will deprive her of control over the generators or the health of the survivors.
Especially since the aura perks are not very violent, for the most part.
BBQ&Chili : it will give her information, but only if she is far from her target : by the time she gets close, the survivor will have had time to reach a safe loop.
Flood of rage: more dangerous, because the distance is less; survivors should be aware of the nurse's post-dehook movements. Pairing it with Make your choice is the worst combo a survivor can encounter.
I'm all ears up: very easily detectable; will force survivors to be very careful after a fast vault, but nothing impossible. Moreover, it may make them SIMULATE a fast vault, which can also hurt the nurse.
Lethal pursuer : either the nurse tp immediately at the beginning of the game, and thus, gives the survivors the information about the nature of the killer; or she cunningly goes towards them without tp, but thus, the survivors will have time to see her coming.
Nurse's calling: easily avoidable; a survivor just has to hide far from the terror ray to be safe.
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What you just said is very interesting!😀
If a match against a nurse only lasts a few minutes, then the difference in level between the nurse and the survivors was really big 😣
A team that is organized and doesn't waste time can absolutely sweat a good nurse 😝
I'm not criticizing your gameplay, of course, but if a nurse manages to finish her game in a few minutes, it's because the survivors were not at the right level and/or made too many mistakes 😔
After that, the nurse may have played like a ******** and I understand that we can blame her, but that's not the point.
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these emoji's are killing me brother
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As a hand nurse myself, I understand how frustrating this build can be; I find it more interesting to play against a nurse who does not use it.
If the nurse in question chooses Midwich, for example, it is because she really wants to tryhard. If the map falls by chance, I would be less upset with her.
Nurse is not Broken.
Or, show us how you play against her 😀
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Sorry, but I have to show that even if I am a main nurse, I am still a human being with feelings, and able to discuss quietly with others 🤣
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I am not an expert on this forum, how do you contact someone privately? I would be happy to discuss this with you quietly 😊
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You literally just contradicted your entire argument
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You can't, sadly. Unless you use the public messages on their profile I believe.
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But no, see, not at all 😁
I was saying this in an ironic way, because according to some people, nurses are nothing more than nature's mistakes that should be wiped off the face of the earth 🤣
I swear, they should go to other games, that would relax them a bit 🤣
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If you have a Discord profil I can contact, I'd be happy to quietly discuss about Nurse with you 😊
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Sadly I don’t. Anyway giving public advice here doesn’t sound like a bad idea since you said she has some.
I’m hardly the only one who wants to learn how to be more effective against her
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The way I see it is that Nurse forgoes slow-gameplay because she can be in places pretty fast. As she doesn't have to walk to gens like other killers, it means she can choose to opt out of gen slowdown. If she gets to you while her aura reading perk is still revealing you then whatever structure you have hiding you, you can't mind-game because she can see you, unless you have enough distance. I don't understand how a loop is effective against her. I thought her whole deal was that she wasn't loopable? I only have 200 or so hours in the game so correct me if I'm wrong.
I don't see starstruck Nurse a lot admittedly, but from my point of view, all that aura reading kind of removes her weakness momentarily and if they're mechanically good that's all they need.
Obviously 4 perk gen-slowdown Nurse will probably also be obnoxious and it might even be the safest choice if you're not that confident and want to mitigate your mistakes whenever those happy.
It's just that I play solo and even when the Nurse is ok-ish, people still have a hard time against her from what I've seen.
It seems to me that starstruck Nurse would require a very experienced team to beat and solos would have to get lucky and the Nurse to commit many mistakes to win against her. Just one survivor who does not know how to play against Nurse is already a big deal against average Nurse. Can't imagine what it's like against one who's running arguably her best build and they can play her.
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Saying that a killer has no counter play is just wrong she does have counteeplay, although it's not as effective /easy other killers,, she just happens to be the strongest killer in the game, blight and spirit aren't even close but then again the average dbd player doesn't go vs god nurses they just like to cry about any killer that's not loopable in shack for 3 gens 😂 though i agree she needs a few small nerfs regarding her blink strikes counting as normal hits
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Games with DCs dont count to stats either. This could be why she has such a low kill rate on official stats - so many DC against her.
If people didnt DC they might have a better understanding of how killers, etc perform and maybe could actually balance their game a bit better...
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BHVR confirmed that their kill rate statistics don't count DCs, so people who DC against Nurse skew the results away from reality.
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Nurse is fine. Nurse is the ONLY KILLER that has true control in the match BASED ON SKILL. If she can PREDICT and TIME THE BLINKS properly, you lose. Even still, comp proves she's still nothing.
They're are TOO MANY BOOSTED POTATOES IN DBD!
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Like those boosted nurses that can't play without her broken add-ons, exposed perks or stacked slowdowns?
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"Nurse is the ONLY KILLER that has true control in the match BASED ON SKILL."
No she's not lol. You're joking, yeah?
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Honestly this is my thoughts exactly.
I hear a blink in the distance shortly followed by the sound of a dc and I just think ‘fair enough’.
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"Based on skill" Literally in the nicest way possible what you just said has to be satire cos there's no way
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" don't understand how a loop is effective against her. I thought her whole deal was that she wasn't loopable?"
In fact, looping a nurse will consist in making sure that after her first or second blink, she is not in range, and for that, we will try to either force her to tp blindly, or be visible, but in a very complicated environment for her tp.
Loop a nurse, it will be precisely to make her lose sight of you, because since she moves very slowly, she can't afford to waste time searching every bush in the area where she will have lost sight of you.
So obviously, if she charges her blink when you're in a deadzone, well... it's going to hurt, but you just have to be next to a structure that's a bit complex to be able to bait her.
There are also feints that can save you time : for example, run towards a window, to the point of convincing yourself that you are going to fast vault, and at the last frame, turn around or better, continue along the wall. If the nurse is at least a little bit skilled, she will try a preshot on the other side, and then get caught, get tired, lose time, and have to restart the hunt.
"It seems to me that starstruck Nurse would require a very experienced team to beat and solos would have to get lucky and the Nurse to commit many mistakes to win against her. Just one survivor who does not know how to play against Nurse is already a big deal against average Nurse."
What you say is very true: indeed, against a good nurse, or a nurse who masters a minimum of her character, a disorganized team will have difficulty.
In fact, if we compare the nurse to other killers, she is able to amplify the difficulty triggered by the mistake the survivor will make.
Wasting time against a killer is dangerous.
Losing time against a nurse is even MORE dangerous.
Getting snowballed by a killer can hurt.
Getting snowballed by a nurse can hurt a lot.
So, as a corollary, we have to say that a team will have to be even more precise, even faster, even more efficient, and even more organized against a nurse.
That's why when I hear someone say, "The nurse is too good," I always ask to see videos of the survivor in question playing against the nurse.
Because of course, if the survivor doesn't know how to handle her, and on top of that he plays either solo with survivors of the same level as him, or in vocal, but his friends don't know how to handle the nurse either ... he will feel that she has completely outplayed him.
So yes, it will have been technically true, but it will NOT have been the killer's fault.
How else can you explain that organized, competent, and methodical teams manage to sweat out the very good nurses?
Not only is what you say true, but it takes into account a very important element.
DbD has 29 killers.
The nurse is the ONLY killer with this movement pattern.
Consequence? The progression of a survivor to be able to resist Nurse will therefore be proportional.
Out of 100 games for ex, he'll run into a few nurses, and dozens of killers who walk.
When he starts to know how to deal with the "walking" killers, he will barely start to know how to deal with the nurse.
This is neither a reproach nor a fault, it is just a purely mathematical observation.
That's why if a survivor really wants to know how to handle a nurse well, the best solution is to ask 2-3 people he/she knows and who have mastered the nurse to train him/her in a personalized part.
On the one hand, because he will be able to go much faster than if he has to wait to face 1 nurse every X public games.
Moreover, in the personal part, his friends will be able to explain to him in a complete way, and without tryhard, what he can / can't do, what he should / shouldn't do, how to avoid this or that thing, etc. Advise him, show him why / how this or that thing works or doesn't work.
And secondly, of course, the survivor in question must play himself as a nurse, to understand her mechanics, her strengths, and her weaknesses.
By the way, it would be really great if in the private games, you could activate or deactivate the invulnerability of the survivors, it would allow you to train without having to waste time getting up and healing yourself, which would be very nice.
Post edited by Little_Kitten on4 -
I think we can agree that the vast majority of people who /ragequit in the beginning of the game against a nurse are not able to cope with her
So, indeed, if they didn't, it would increase her killrate.
Unless, finally, they said to themselves "What if instead of grumbling, I tried to improve" ... but in that case, it wouldn't increase her killrate, so they wouldn't be able to grumble anymore ...
Oh, I'm just teasing 🤣
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Her addons are not broken.
In fact, his range addons have been adjusted, and no longer accelerate his blinks.
She is very good now.
By the way, when I come across a nurse playing Make your choice, my team and I are waiting in a bush for the malus to end 🤣
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Does Nurse need to be changed? Probably, yes. Are people who ragequit against the Nurse on principle still the problem? 100%.
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"Why modify a killer when all the survivors would have to do is learn to play against it."
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Both can be true.
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How does not including games where people DC skew the results away from reality? I've had multiple games where somebody DCed early and the results ranged from 1 gen left to a 3E. In the games where people didn't get out but the gens were all done or only one was left that would have likely been an escape for at least someone without a DCer. If there is a DC, the data is tainted. The reality is what's represented in the games without DCs.
Besides, if anyone DCs on purpose for any reason other than a hacker/glitch or real life issue then they are the problem. DCers should either learn how to play Killer and stick to it or go to single player games where people don't have to rely on them. It could be not only their lack of willingness to learn how to play against Nurse but also their selfishness that causes a DCer to play poorly against Nurse.
BHVR shouldn't balance their game around players that DC. They're bad players in a team based role. That would be unfair to those that actually do play the game as intended.
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against a nurse you can practice your TB skills if she misses. jk, do not TB its BM.
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"IF YOU DC AGAINST NURSE, YOU ARE THE PROBLEM"
Yes. It's all I can say.
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Hi. 🙂
I thought I was the only one. 😳
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Agreed. Nurse might not be fun to play against but she is part of the game. Rage quitting because of her means you don't want to play a public game. You want to play KYF where you can decide which killer it will be. It's not just Nurse though. You see people dcing no matter what. They always find a reason.
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I've only had to DC once and that was due to extremely bad ping and lag. I was warping into walls when I was trying to go through doorways, I got stuck in the middle of the vaulting animation and during chase, I'd suddenly find myself running into a wall or other objects instead of going around them among other thigs. It was a nightmare. xO
I still feel extremely guilty for CD-ing and I hope that I never have to do it again.
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Imagine thinking that someone playing a character in the game is a problem. You should probably stop playing.
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100% facts.
I'm not sure you have said to vary the counters as a Nurse will learn the opponent and prepare for the next (I'm very tired so I may have missed it)
The fact is, any survivor training against a decent Nurse will kite most Nurses he will verse. And most Nurse mains have a better life expectancy than the others. The worst opponent for a Nurse is another Nurse.
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Not one bit.
But thank you for compounding my point.
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