The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

If you DC against Nurse, YOU are the problem

There is effectively, ZERO reason to disconnect when the match just started. People constantly say "Well, the Nurse is overpowered" The issue is, you could at the very least stay in the match and try to improve, instead of immediately leaving. Am I saying Nurse has counter play? No, in fact I whole-heartedly agree that she needs to be nerfed. However, by disconnecting from the match you remove any chance of winning your team could've had. Even if Nurse has no counter play, there are still ways to hold time and get gens done. Don't disconnect simply because you can't learn how to play against her.

«13

Comments

  • Phasmamain
    Phasmamain Member Posts: 11,531

    Yeah I personally dislike nurse but DCing doesn’t do much. Most nurse matches only last about 5 minutes anyway so just get the points I’d say

  • Seraphor
    Seraphor Member Posts: 9,422

    I never DC, and in the past 30-40 or so survivor games I've had, I've gone against two Nurses.

    One was a 4K, but it was a decent game, held out long enough to get all gens done at least, although 2 were already dead by that point so it was a 50/50 if there'd be one escape or none.

    The other was a 2K.

    Don't DC kids.

  • Little_Kitten
    Little_Kitten Member Posts: 871
    edited October 2022

    This is exactly the problem with many players: they don't understand that against a killer, the goal is not to win in 1V1, but to make him lose enough time so that, during this time, the rest of the team can work on the generators.

    Against a good nurse, it will be more complicated, but it is possible.


    The fact that you talk about auras is very interesting.

    A nurse who plays with, for example, 4 auras perk will have to deal with generators that will be repaired extremely quickly, unless she generates a powerful snowball.

    Because she will not have, in return, any perk of control of the generators which can hurt her very very much.


    Aura reading is not a problem, as each perk that gives her information will deprive her of control over the generators or the health of the survivors.


    Especially since the aura perks are not very violent, for the most part.


    BBQ&Chili : it will give her information, but only if she is far from her target : by the time she gets close, the survivor will have had time to reach a safe loop.


    Flood of rage: more dangerous, because the distance is less; survivors should be aware of the nurse's post-dehook movements. Pairing it with Make your choice is the worst combo a survivor can encounter.


    I'm all ears up: very easily detectable; will force survivors to be very careful after a fast vault, but nothing impossible. Moreover, it may make them SIMULATE a fast vault, which can also hurt the nurse.


    Lethal pursuer : either the nurse tp immediately at the beginning of the game, and thus, gives the survivors the information about the nature of the killer; or she cunningly goes towards them without tp, but thus, the survivors will have time to see her coming.


    Nurse's calling: easily avoidable; a survivor just has to hide far from the terror ray to be safe.

  • Little_Kitten
    Little_Kitten Member Posts: 871

    What you just said is very interesting!😀

    If a match against a nurse only lasts a few minutes, then the difference in level between the nurse and the survivors was really big 😣


    A team that is organized and doesn't waste time can absolutely sweat a good nurse 😝


    I'm not criticizing your gameplay, of course, but if a nurse manages to finish her game in a few minutes, it's because the survivors were not at the right level and/or made too many mistakes 😔


    After that, the nurse may have played like a ******** and I understand that we can blame her, but that's not the point.

  • Little_Kitten
    Little_Kitten Member Posts: 871

    As a hand nurse myself, I understand how frustrating this build can be; I find it more interesting to play against a nurse who does not use it.

    If the nurse in question chooses Midwich, for example, it is because she really wants to tryhard. If the map falls by chance, I would be less upset with her.


    Nurse is not Broken.

    Or, show us how you play against her 😀

  • Little_Kitten
    Little_Kitten Member Posts: 871

    Sorry, but I have to show that even if I am a main nurse, I am still a human being with feelings, and able to discuss quietly with others 🤣

  • Little_Kitten
    Little_Kitten Member Posts: 871

    I am not an expert on this forum, how do you contact someone privately? I would be happy to discuss this with you quietly 😊

  • MerleDixon
    MerleDixon Member Posts: 159
  • MerleDixon
    MerleDixon Member Posts: 159

    You can't, sadly. Unless you use the public messages on their profile I believe.

  • Little_Kitten
    Little_Kitten Member Posts: 871

    But no, see, not at all 😁

    I was saying this in an ironic way, because according to some people, nurses are nothing more than nature's mistakes that should be wiped off the face of the earth 🤣

    I swear, they should go to other games, that would relax them a bit 🤣

  • Little_Kitten
    Little_Kitten Member Posts: 871
    edited October 2022

    If you have a Discord profil I can contact, I'd be happy to quietly discuss about Nurse with you 😊

  • JustAnotherNewbie
    JustAnotherNewbie Member Posts: 1,941

    The way I see it is that Nurse forgoes slow-gameplay because she can be in places pretty fast. As she doesn't have to walk to gens like other killers, it means she can choose to opt out of gen slowdown. If she gets to you while her aura reading perk is still revealing you then whatever structure you have hiding you, you can't mind-game because she can see you, unless you have enough distance. I don't understand how a loop is effective against her. I thought her whole deal was that she wasn't loopable? I only have 200 or so hours in the game so correct me if I'm wrong.

    I don't see starstruck Nurse a lot admittedly, but from my point of view, all that aura reading kind of removes her weakness momentarily and if they're mechanically good that's all they need.


    Obviously 4 perk gen-slowdown Nurse will probably also be obnoxious and it might even be the safest choice if you're not that confident and want to mitigate your mistakes whenever those happy.


    It's just that I play solo and even when the Nurse is ok-ish, people still have a hard time against her from what I've seen.

    It seems to me that starstruck Nurse would require a very experienced team to beat and solos would have to get lucky and the Nurse to commit many mistakes to win against her. Just one survivor who does not know how to play against Nurse is already a big deal against average Nurse. Can't imagine what it's like against one who's running arguably her best build and they can play her.

  • Entitled_survivor
    Entitled_survivor Member Posts: 828

    Saying that a killer has no counter play is just wrong she does have counteeplay, although it's not as effective /easy other killers,, she just happens to be the strongest killer in the game, blight and spirit aren't even close but then again the average dbd player doesn't go vs god nurses they just like to cry about any killer that's not loopable in shack for 3 gens 😂 though i agree she needs a few small nerfs regarding her blink strikes counting as normal hits

  • Carmina_is_cute
    Carmina_is_cute Member Posts: 94

    BHVR confirmed that their kill rate statistics don't count DCs, so people who DC against Nurse skew the results away from reality.

  • Killing_Time
    Killing_Time Member Posts: 894

    Nurse is fine. Nurse is the ONLY KILLER that has true control in the match BASED ON SKILL. If she can PREDICT and TIME THE BLINKS properly, you lose. Even still, comp proves she's still nothing.


    They're are TOO MANY BOOSTED POTATOES IN DBD!

  • MerleDixon
    MerleDixon Member Posts: 159

    "Based on skill" Literally in the nicest way possible what you just said has to be satire cos there's no way

  • Little_Kitten
    Little_Kitten Member Posts: 871
    edited October 2022

    " don't understand how a loop is effective against her. I thought her whole deal was that she wasn't loopable?"

    In fact, looping a nurse will consist in making sure that after her first or second blink, she is not in range, and for that, we will try to either force her to tp blindly, or be visible, but in a very complicated environment for her tp.

    Loop a nurse, it will be precisely to make her lose sight of you, because since she moves very slowly, she can't afford to waste time searching every bush in the area where she will have lost sight of you.

    So obviously, if she charges her blink when you're in a deadzone, well... it's going to hurt, but you just have to be next to a structure that's a bit complex to be able to bait her.

    There are also feints that can save you time : for example, run towards a window, to the point of convincing yourself that you are going to fast vault, and at the last frame, turn around or better, continue along the wall. If the nurse is at least a little bit skilled, she will try a preshot on the other side, and then get caught, get tired, lose time, and have to restart the hunt. 


    "It seems to me that starstruck Nurse would require a very experienced team to beat and solos would have to get lucky and the Nurse to commit many mistakes to win against her. Just one survivor who does not know how to play against Nurse is already a big deal against average Nurse."

    What you say is very true: indeed, against a good nurse, or a nurse who masters a minimum of her character, a disorganized team will have difficulty.

    In fact, if we compare the nurse to other killers, she is able to amplify the difficulty triggered by the mistake the survivor will make.

    Wasting time against a killer is dangerous.

    Losing time against a nurse is even MORE dangerous.

    Getting snowballed by a killer can hurt.

    Getting snowballed by a nurse can hurt a lot.

    So, as a corollary, we have to say that a team will have to be even more precise, even faster, even more efficient, and even more organized against a nurse.

    That's why when I hear someone say, "The nurse is too good," I always ask to see videos of the survivor in question playing against the nurse.

    Because of course, if the survivor doesn't know how to handle her, and on top of that he plays either solo with survivors of the same level as him, or in vocal, but his friends don't know how to handle the nurse either ... he will feel that she has completely outplayed him.

    So yes, it will have been technically true, but it will NOT have been the killer's fault.

    How else can you explain that organized, competent, and methodical teams manage to sweat out the very good nurses?


    Not only is what you say true, but it takes into account a very important element.

    DbD has 29 killers.

    The nurse is the ONLY killer with this movement pattern.


    Consequence? The progression of a survivor to be able to resist Nurse will therefore be proportional.

    Out of 100 games for ex, he'll run into a few nurses, and dozens of killers who walk.

    When he starts to know how to deal with the "walking" killers, he will barely start to know how to deal with the nurse.


    This is neither a reproach nor a fault, it is just a purely mathematical observation.

    That's why if a survivor really wants to know how to handle a nurse well, the best solution is to ask 2-3 people he/she knows and who have mastered the nurse to train him/her in a personalized part.


    On the one hand, because he will be able to go much faster than if he has to wait to face 1 nurse every X public games.

    Moreover, in the personal part, his friends will be able to explain to him in a complete way, and without tryhard, what he can / can't do, what he should / shouldn't do, how to avoid this or that thing, etc. Advise him, show him why / how this or that thing works or doesn't work.

    And secondly, of course, the survivor in question must play himself as a nurse, to understand her mechanics, her strengths, and her weaknesses.

    By the way, it would be really great if in the private games, you could activate or deactivate the invulnerability of the survivors, it would allow you to train without having to waste time getting up and healing yourself, which would be very nice.

    Post edited by Little_Kitten on
  • Little_Kitten
    Little_Kitten Member Posts: 871

    I think we can agree that the vast majority of people who /ragequit in the beginning of the game against a nurse are not able to cope with her

    So, indeed, if they didn't, it would increase her killrate.

    Unless, finally, they said to themselves "What if instead of grumbling, I tried to improve" ... but in that case, it wouldn't increase her killrate, so they wouldn't be able to grumble anymore ...

    Oh, I'm just teasing 🤣

  • Little_Kitten
    Little_Kitten Member Posts: 871

    Her addons are not broken.

    In fact, his range addons have been adjusted, and no longer accelerate his blinks.

    She is very good now.

    By the way, when I come across a nurse playing Make your choice, my team and I are waiting in a bush for the malus to end 🤣

  • TAG
    TAG Member Posts: 12,871

    Does Nurse need to be changed? Probably, yes. Are people who ragequit against the Nurse on principle still the problem? 100%.

  • Little_Kitten
    Little_Kitten Member Posts: 871

    "Why modify a killer when all the survivors would have to do is learn to play against it."

  • TheSubstitute
    TheSubstitute Member Posts: 2,510

    How does not including games where people DC skew the results away from reality? I've had multiple games where somebody DCed early and the results ranged from 1 gen left to a 3E. In the games where people didn't get out but the gens were all done or only one was left that would have likely been an escape for at least someone without a DCer. If there is a DC, the data is tainted. The reality is what's represented in the games without DCs.

    Besides, if anyone DCs on purpose for any reason other than a hacker/glitch or real life issue then they are the problem. DCers should either learn how to play Killer and stick to it or go to single player games where people don't have to rely on them. It could be not only their lack of willingness to learn how to play against Nurse but also their selfishness that causes a DCer to play poorly against Nurse.

    BHVR shouldn't balance their game around players that DC. They're bad players in a team based role. That would be unfair to those that actually do play the game as intended.

  • Nirgendwohin
    Nirgendwohin Member Posts: 1,251

    against a nurse you can practice your TB skills if she misses. jk, do not TB its BM.

  • Grigerbest
    Grigerbest Member Posts: 1,709

    "IF YOU DC AGAINST NURSE, YOU ARE THE PROBLEM"

    Yes. It's all I can say.

  • Xernoton
    Xernoton Member Posts: 5,849

    Agreed. Nurse might not be fun to play against but she is part of the game. Rage quitting because of her means you don't want to play a public game. You want to play KYF where you can decide which killer it will be. It's not just Nurse though. You see people dcing no matter what. They always find a reason.

  • BrightWolf
    BrightWolf Member Posts: 444

    I've only had to DC once and that was due to extremely bad ping and lag. I was warping into walls when I was trying to go through doorways, I got stuck in the middle of the vaulting animation and during chase, I'd suddenly find myself running into a wall or other objects instead of going around them among other thigs. It was a nightmare. xO

    I still feel extremely guilty for CD-ing and I hope that I never have to do it again.

  • woundcowboy
    woundcowboy Member Posts: 1,994

    Imagine thinking that someone playing a character in the game is a problem. You should probably stop playing.

  • drsoontm
    drsoontm Member Posts: 4,903

    100% facts.

    I'm not sure you have said to vary the counters as a Nurse will learn the opponent and prepare for the next (I'm very tired so I may have missed it)


    The fact is, any survivor training against a decent Nurse will kite most Nurses he will verse. And most Nurse mains have a better life expectancy than the others. The worst opponent for a Nurse is another Nurse.

  • foxsansbox
    foxsansbox Member Posts: 2,209