We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Deathslinger buff idea

kaskader
kaskader Member Posts: 283
edited October 2022 in Feedback and Suggestions

Buff:

Increased the projectile speed to 55 m/s (was 40 m/s).

Buff:

Incresed the reload Movement speed to 4.0 m/s or 100 % (Was 2.64 m/s or 66 %).

Buff:

Increased ADS Movement speed to 3.86 m/s or 96.5% (was 3.74 m/s or 93.5%).

Buff:

Decreased the terror radius to 28 meters (was 32)

Quality of life:

Removed the ringing sound that survivors hear when deathslinger aims on them.



Addon pass:

Spit Polish Rag:

Reduces the Cool-down time after missed shots with The Redeemer by 0.5 second (was 0.25 seconds)

Snake Oil:

Increases the Reeling speed by 20% (was 5%)

Modified Ammo Belt:

Increases the redeemer maximum range by 2 meters (was Reduces the Reload time by -0.25 seconds.)

Rusted Spike:

Also added hemmorhage to the effect.(was only mangled)

Poison Oak Leaves:

Increases Mending time by 5 seconds (was 1.5 second)

Marshal's Badge:

Decreases the time it takes to aim sight by 15% (was Reduces the terror radius of The Deathslinger by -4 metres while Aiming Down Sights).

Jaw Smasher:

Deathslinger gain a 5% haste status effect for 5 seconds after reloading a redeemer (was increases The Deathslinger's Movement speed while Aiming Down Sights by 1%.)

Chewing Tobacco

Reduces the Stun duration when Survivors break free from The Redeemer by 1 second (was 0.5 second).

Warden's Keys:

Reduces the Reload time by -0.5 seconds (no change)

Wanted Poster:

Increases the Movement speed of The Deathslinger while Aiming Down Sights by 3% (was 2.5%).

Honey Locust Thorn:

Increased the projectile speed of the shot by 5% (was Survivors breaking free from The Redeemer suffer from the Mangled Status Effect until healed.)

Prison Chain:

(no change)

Gold Creek Whiskey:

Survivor suffers from 5% hindered when aiming down sight on him (was Reduces the Terror Radius of The Deathslinger by -8 metres while Aiming Down Sights.)

Bayshore's Cigar:

Deathslinger moves at 115% movement speed while the redeemer is not loaded (was Reduces the Stun duration when Survivors break free from The Redeemer by -1 second.)

Barbed Wire:

Decreases the deathslinger terror radius by 8 meters when the redeemer is not loaded (was Increases Mending time by +3.5 seconds.)

Iridescent Coin:

(No change)

Hellshire Iron:

Increased the undetectable duration to 20 seconds (was 10).

Post edited by kaskader on

Comments

  • Lastchild
    Lastchild Member Posts: 333

    The DL is currently fine, there is nothing to change.

  • Adjatha
    Adjatha Member Posts: 1,814

    Easy way to buff literally any killer who gets nerfed into unplayability:

    Revert the nerf(s).

    That's really all that has to be said.

  • RonMan32
    RonMan32 Member Posts: 413

    I think he could use changes but a lot of these ideas suck.

    "Removed the ringing sound that survivors hear when deathslinger aims on them."

    Why?? It's not even that useful. If anything it should be slightly more noticeable and should stay.

    "Increased the projectile speed to 55 m/s (was 40 m/s)."

    It's plenty fast. Maybe 45 m/s would be nice but it has to still be dodge-able come on.

    "Incresed the reload Movement speed to 4.0 m/s or 100 % (Was 2.64 m/s or 66 %)."

    This is unnecessary. Maybe they could make it a tad faster like 70% but it isn't even remotely related to what is "wrong" with 'slinger.

    As for the add-ons I don't think add-ons should effect ADS speed. ADS speed should just be increased a hair and leave it at that. A bunch of these also just seem OP like the hindered on someone you're aiming at.

    All in all the only thing I agree with is his TR should be 28 m and that he could use a rework/buff in general but not one like this.