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Nerf Circle of Healing (again)

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Comments

  • Gandor
    Gandor Member Posts: 4,268

    There are many things that are much more powerful on killer side and they don't look like they will go away. I mean give me one reasonable alternative how to solo heal and CoH will never exist for me. It used to be old SC for me when the timing was 32s. But that one was called killer's perk already - yet devs nerfed it even more. If I get any 1 perk alternative that would be at least as good as old SC, then I don't care about CoH and it can go away.

    Actually it already exists, but I presume killers will not be happy if I bring purple medkit with built to last into game every time. I like addonless brown medkits more and CoH going up only if I need it

  • There are many things that are much more powerful on killer side and they don't look like they will go away

    I've said this before and I'm getting tired of saying it, but this isn't the thread to be hashing up issues with killer or playing whataboutism. We're discussing COH, strictly COH, and ONLY COH. If you personally believe there are issues with killer, you're more than welcome to make a thread about it, and I will read it, and I will give my opinion on it, but this isn't the place for it.

    I mean give me one reasonable alternative how to solo heal and CoH will never exist for me

    Medkits, Self Care. Medkits are limited in charge and Self Care takes a long time. Both of them are "balanced" in that aspect in that they don't let survivors reset in a vacuum.

  • Gandor
    Gandor Member Posts: 4,268

    This argument is about acknowlidging CoH is strong - but saying survivors should be allowed to have strong perks too. Or to rephrase it so that it's about CoH only - survivors should also be able to keep current CoH effect.

    Many games were lost by survivors trying to keep that boon up instead of doing gens. CoH is still rather slow and if we don't count ironworks map - inefficient to use if killer knows it's place

  • The issue here is the perk is far too strong considering the fact survivors can bring 16 perks, vs the killer's 4.