Blood Warden
Can we change blood warden to activate upon a Survivor being hooked OR a Survivor DCing. DCing to avoid a loss or prevent a win is considered a reportable offense however people do DC to prevent this perk from activating. This isnt a super strong or meta perk and has a pretty clear exploit. It could also be downed survivor dcs and perhaps also apply to no way out and grim embrace. It doesnt make sense to me to have a perk be punished because of one of the opponents dcing.
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That would be a nice Quality of life improvement, if a Survivor DCs while being carried; it should count as Blood Warden activation as a another hook requirement. The game can detect if the gens are done and the exit gates are opening; if the Survivor DC, especially in com; they can will unintentionally screw their teammates, even at the very end!
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With the Husk- system under development, the game will continue with the DCed survivor leaving the Husk so that the Blood Warden can also be activated.
Join me in waiting for this feature to be finalized!
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Any moment now! I'm so excited and am holding my breath!!1
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Is this system the reason why when survivors DC lately they keep making noises forever? Example: survivor DCs while injured and working on a gen? Gen repair noises and groans of pain at that location last through the rest of the game. Survivor DCs on hook? Hook noises last forever, even if you kill another survivor on the same hook and break it. I thought it was ghosts, but it's beta husks.
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Oh! Thats an interesting thought! How intriguing.!
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I mean it could also just be that at the time of DC it counts as a hook regardless. Because Grim Embrace, No Way Out, Huntress Lullaby, BBQ and Chili, all can be denied with DC as well.
I am 100% for the bot replacement because it honestly is better for both sides. I am just thinking in between. I wouldnt think it would be a hard change.
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