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KILL SWITCH NEEDED: Inner Strength Gives IFINITE HEALING
I apologize for not sending a private ticket, but I feel this is something that needs to be addressed IMMEDIATELY.
I've linked my VOD below to where we tested this after I thought it was happening in one of my matches.
As of right now if you cleanse ONE totem, you are given infinite heals. This will work if someone else in the trial ALSO cleanses one totem, they are then given INFINITE HEALING.
I also apologize for adding KILL SWITCH NEEDED, but this is truly game breaking.
We tested this in customs multiple ways.
Teammates are no longer able to benefit if I cleanse a totem, and they don't have Inner Strength, but if we both have it, we can infinitely heal with it. Below is a link to my VOD where myself (PC) and a friend (PS5) were able to replicate this by cleansing one totem each. We also tested and me cleansing a totem did not activate his Inner Strength, he did have to do his own, but he then received infinite heals.
#ShirtMySurvivor - Seriously I beg, I've tried for almost 1 1/2 years now :(
Comments
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As a survivor main I don’t use this perk too much unless I’m doing a locker build but after playing around with this I have to not even use that as it’s not fair to others playing the game. It’s not fair to killers who lose chase or to other survivors as the killer may switch off this player as they get that so much healing done without help from others.
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This really needs to be addressed immediately, it's nuts.
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Oh my good god....
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They broke undetectable, they broke inner strength, they broke kindred.. how it was a hotfix it was supposed to fix things, and now literally everything is broken ohmygosh lol.
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Can confirm this is true. Played with inner strength and thought it was weird my icon didn't turn dark after I healed in a locker. I was injured again, didn't cleanse a totem, and I was still able to heal in a locker. This hotfix is super broken. They need to revert back and try again.
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Now then, would they recognize this as a "game breaking bug"
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I would sure hope so. If a team of 4 all cleanse one totem? That's unlimited 8 second heals. That's game breaking.
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If it is identified as a game breaking bug, it will be kill switched.
If not, it will be... You get the idea.
I have seen inconsistent BHVR behavior against the new map, so I don't expect to see it.
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TBF, the new map was rough, but 4 people being able to infinitely heal is a bit more of a pressing matter.
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The devs just disabled the perk.
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i agree i confirmed this issue, i hope which this issue will be fixed.
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This has been here way before the hotfix, how come they still haven't fix this?
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