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Please have more Killer/general gameplay tips on loading in general or an ingame guide

MeltingPenguins
MeltingPenguins Member Posts: 3,742
edited December 2022 in Feedback and Suggestions

The initial 2-3 tips upon facing a killer for the first time are nice and dandy, but seeing how commonly people are at a loss on what certain killers can do (on both sides), there should be a quick guide somewhere.

Either as more tooltips (doesn't have to be giving away the killer, like, if it is the first tooltip to pop up, it tells you who you're about to face as survivor, if it's after that it's a random tip) or a quick rundown guide separately from the power descriptions.

Something like, eg:

The Pig

When a generator is finished while someone has a trap on their head (signaled by the dial on their icon) the trap will activate. Be careful.

or

The Twins

If either Twin is dormant, you can crouch near them to avoid alerting them to your presence.

or

The Hag

You can crouch to avoid activating her traps, and stay crouched during an unhooking action by holding the crouch button. Likewise you can instantly crouch after getting unhooked by pressing the button while getting unhooked.

Things like that.

Or things like

Boon Totems have an aura. You don't need to sit on a boon to heal. You'll only lead the killer to it.

Post edited by MeltingPenguins on

Comments

  • Emeal
    Emeal Member Posts: 5,175
    edited December 2022

    This is generally a problem for Killers as well, the ingame tips are just bad the deeper you get into the game.

    Here is what bHVR should do:

    Reach out to the best players in the Community and work with them to create more tips for each Killer and for Survivors facing that Killer. 10 tips for each and load them into the general tip pool.

    Its about time you updated those messages anyway, also you dont need to make some for a Killer right away, give them a year to rest past any changes with mid chapters and let the Community theorize how to play them the best way and vs them.

    The better the Community knows how to play vs a Killer, the more fair would it be to buff said Killer should they be lacking.

  • bm33
    bm33 Member Posts: 8,264

    More tool tips would be nice. It would definitely be helpful too for the players that maybe took a break and missed out on changes that were made to certain perks/killers.

    There's alot of game mechanics that players just don't realize are a thing. Like alot don't know that killer instinct isn't the same as aura reading, it will reveal a survivor trying to hide in a locker.

  • CookieBaws
    CookieBaws Member Posts: 619
    edited December 2022

    Honestly, i think there is too much things to care about anyway.

    Why bother? Most people play only for fun and do not really care about depths of this game.

    Only us, who got adicted will and do know things.

  • Emeal
    Emeal Member Posts: 5,175

    You have better fun when you know how to play vs a killer or as a killer.

  • CookieBaws
    CookieBaws Member Posts: 619
    edited December 2022

    Players need more VISUAL feedback. Reading does not help.

    THey have to rework all killers to make them more aproachable for new people first. I just had a person to die from Sadako because she/he had no idead what is that red circle on ui and static means.

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742

    That could/should be done with better tutorials. What we have right now as tutorials is underwhelming and with... 28? killers very unhelpful in the longrun