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I hope other Maps get the same treatment
I hope other maps in the future get reworked just like Erie of Crows.
Quite a bit of maps need looking at as well.
The Game (Map) has waaayyy too many pallets. Honestly it's really not that it has way too many pallets, it just has waaayyy too many SAFE pallets. It's absurd how many safe pallets that map has... how do they think that this is even ok? It's like after breaking the 200th safe pallet omg I can finally play the game.
Garden of Joy or as we all like to call it really... Garden of Pain. That map needs changing bad.
No clue how Red Forest is still not touched?
Both Swamp maps are so boring and awful to play on as both survivor and killer.
Badham's 2 & 4 😑
Haddonfield house's are still trash to play in with what feels like unlimited windows.
Probably 1 MacMillan map (forgot the name)
Half the Farm maps are trash.
The new map feels like a Wasteland Walking Simulator.
I feel like the only maps I'm ok playing on are Dead Dawg or Autoheaven.
A lot of the maps look cool and beautiful but not built right for gameplay in Dbd.
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If the data (kill rates) backs it up, sure. Otherwise it's all conjecture.
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I literally keep my Gideon offerings for when I have a pallet breaking challenge. The other day I did 25 pallets & gens in one game !
I disagree with Swamps. Those are my favourite maps esthetically. They're not super well designed, I'll give them that, but not even on one side or the other. But every time I hear of a possible Swamp rework I fear they'll get rid of what makes it unique and fun : the different elevations. I thing it's such a neat part of it, it feels authentic. I'm afraid they'll make it a bland flat map like all others.
(I know you said the maps can be beautiful but unfit for gameplay, but I don't trust BHVR to rework them without making them lose their character hahaha)
As someone who regrettably mostly plays survivor, I'd love for Red Forest to be changed. I don't like having to look for 5 minutes before finding a gen, loops being super spread out like they are, and mother's dwelling main building is not very interesting.
Badham I have never understood the difference between all the variations. I don't really like that map as survivor, because the gen spawns are mysterious to me. I wouldn't be opposed to a rework.
Haddonfield I dislike in both roles. It's middle is a massive deadzone, and killer sees you move from 2km away. And on killer side, yeah, some of these windows feel like infinites. I think Bamboozle really shines on this map.
Dead Dawg in my opinion is the perfect map. You can't do it better. It's beautiful, it has a cool mood to it, it's small so I don't have to search to hell and back to find gens. The gens aren't camouflaged grey on grey like Autohaven (really dislike that realm), which is good as survivor. And as killer it's easy to patrol. How can you top that ? =D
I'd add that I really like Yamaoka maps and Crotus Prenn maps. I feel like those are pretty well balanced and nice to play on. Crotus Prenn is super bland (aside from circus), but that's it's only fault in my eyes.
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