Feedback and Suggestions

Feedback and Suggestions

How I would fix Clown

Clown doesn’t need any major changes at the moment but there are some ways to make his power feel more fluid to use and make the yellow bottle a more useful tool

  • Clown’s afterpiece tonic and antidote now work off different ammo. His tonic count remains at 4 while he gains 1 antidote. This antidote recharges passively after 10 seconds while his tonics have to be reloaded as normal
  • While the clown is invigorated by the antidote he gains a 15% action speed buff (This effect does not stack)
  • Added new scoring events for Clown since his point gain is lower than other killers
  • “Invigorating destruction” (Break pallet while invigorated) gives 250 deviousness points
  • “Show master” (Hit an intoxicated survivor while you are invigorated) gives 1000 deviousness points
  • ”Not so fast” (Interupt a survivor performing an action with a bottle) gives 750 deviousness points

Some of Clowns add-ons should also be adjusted

  • Redhead’s pinky finger now caps afterpiece tonic ammo at 2 (Can’t use extra bottles anymore)
  • Spirit of hawthshore now increases the action speed buff of the antidote to 20%
  • Tatoo’s middle finger now allows clown to throw a bottle at a generator to make it start regressing at 100% speed (2.5% bonus is not applied). Aura effect still stays
  • Flask of bleach back to 5% (Placebo buff basically but makes the numbers nicer like before)

With these changes I feel Clown would be in a perfect spot

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