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Help very weak killers
Here you can find some ideas how to help very weak killers to make them slightly better.
DEMOGORGON
I'd love to see Rat Liver added to his basekit. ( common addon increases his movement speed while charging Off the Abyss by 3.5% )
TRICKSTER
Killer is so cool, pity that he is probably the weakest one. In my opinion Main Event should not run out of time when charged. In addition after not being hit by a blade for 10 seconds survivor can mend out of them which takes 1.25 or 1.5 seconds for each blade OR just make him 4.5 m/s instead but main event change should be done.
WRAITH
His mains will no longer exist after nerf until COH is removed so just delete this perk and this killer will have more breathing space. I'd add to his basekit increased kicking gens, walls, pallets speed by 5% while cloaked to give him some more utility.
HILLBILLY
Remove overheat mechanic
TRAPPER
Remove COH and this killer will do 100% better.
TWINS
Maybe thanatophobia should recieve changes like it was before 4% penality to healing, repairing sabotaging per each injured survivor so twins will benefit from this perk again
LEGION
These thana changes would make them better or maybe increasing their base killer instinct detection by 2 meters or maybe give him sth like overwhelming presence as one of his addons I don't really know. The best thing that can happen for him is downsizing big maps such as Temple, farm etc.
Comments
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BHVR are not going to delete perks. You'd be better off asking for a broader boon nerf.
Trickster main event not decaying would be really bad, the reason it decays is because if he has main event up it's impossible to unhook. Trickster's only the weakest ranged killer, he's definitely not the weakest killer, a lot of his middling killrates is explained by consoles where he's virtually unplayable without a mouse. A good compromise would be for main event to not disappear completely when unused, if it dropped to like 50% charge that'd be a nice little buff.
Losing overheat on billy would be good but I'm not sure if it'd fix his predicament, overheat doesn't even come into play thaaat often. Billy's ultimate problem is that he's just WAY too much effort for what you can get out of him. Like if you want to curve at shack, you both need to A. be mechanically precise and B. win the mindgame, because the survivor will anticipate the curve and will move in a certain direction to try to dodge. If you fail, you're punished pretty heavily. The really good killers are much more guaranteed, and usually punished less for failing too. Lo pro chains base kit might do something, turning a lot of unsafe loops into guaranteed hits, giving him some more reliability, and the rest of his addons could get a makeover to make him more exciting to play, although his addons aren't THAT bad nowadays.
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Wraith needs 2 things.
1. Remove the lightburn mechanic or at least make the perk lightborn counter it. (Seriously it makes no sense for a killer to have to run, hide and dodge survivors the way survivors dodge deathslinger or huntress. Also why does he get punished so hard for using his power and having a flashlight pointed at his body not even his face?? The stun is longer than decisive strike does that seem right??)
2. Revert the lunge distance nerf. Wraith had one thing going for him. Speed. That's all. Other REAL stealth killers get a payoff from stalking their prey in the form of 1 shot potential and the exposed status effect. Wraith has no such advantage. So for all this talk of him being the hunter tracker killer what's the point when it plays out as a very basic M1 killer that can't even use his power because of flashlights and lightburn mechanic. So if speed is the only thing he has and he doesn't even have access to it if flashlights are in play or you kick a blast mined gen even WITH lightborn perk, what does he have left? Nothing. It's like playing without a power honestly.
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