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Add more keys inputs

I like the Blast mine + Repressed alliance combo but I can't use it because it triggers both at the same time since in their description, they both say press active ability button 1 to activate.

I don't understand why not make one of them to be ability button 2 like Potential energy, or just add another input binding key, like activate ability 3 so if a survivor decides to run Blast Mine + Repressed Aliance + Potetial Energy, it doesn't screw him over because of both perks sharing the same key.

I think it is very useful for the perks that may come in the future because it would be easier to add new keys bindings than to rewrite the code.

You don't have to ovethink what order which perk should trigger first in your game code, let the players make that decision

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