Bad color scheme in newest maps


Garden of Joy and Shattered Square have bad color choice.

Garden of joy have red roots on the ground that can be mistaken with scratch marks.

Shattered square has a ton of glowing red elements that can distract from red auras.

Seems like map designers wanted to make maps look fresh and different from older maps. But It seems like they didn't really think about maps gameplay-wise.

If this tricky elements were added on purpose, that was wrong decision IMO.