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Deathslinger Camera/Viewmodel Bug

There is currently a Deathslinger camera bug that occurs whenever Deathslinger spears a survivor. The patch this bug emerged in was 6.2.0, and it can be reliably reproduced 100% of the time. Below is a recent clip with the bug:

https://clips.twitch.tv/PopularHilariousBorkPupper-oqqzMWI64HFsGbUZ

As you can see here, when Deathslinger shoots the Claudette, his camera sinks lower and the inside of his arm can be seen. Once the Claudette is no longer on the chain, his camera springs back up to where it is supposed to be. This can most clearly be observed when the Claudette DCs while chained.

For reference, this is how it looked prior to patch 6.2.0 (forgive my facecam and enthusiasm. I couldn't find any more mellow clips):

https://www.twitch.tv/catmarrow/clip/HandsomeSwissMallardBudBlast-6xV2_ues7Cobc9l6?filter=clips&range=all&sort=time

Additionally, while this is largely a visual annoyance, I've heard from others that it can occasionally impact gameplay. I've been told that on certain tall windows (for example, the central window that can spawn on the Autohaven bus), you can occasionally m1 the window sill even if you have reeled a survivor to the window. I don't have any clips of this, nor have I been able to reproduce it.

Thank you for your consideration of this bug report.

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Comments

  • sundy
    sundy Member Posts: 6

    bump, super frustrating to hit a window when I try to m1 after reeling...