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Spirit's new directional audio is a bigger nerf than her original directional audio
Spirit's new directional audio is a bigger nerf than her original directional audio. It's crystal clear over terror radius music, bell noises, piano noises, and everything else. And zero sound occlusion, or anything else that might get in the way.
Please review the below video, from a year ago, to hear what her directional audio originally used to be. If Spirit's directional audio needs to be "fixed", it should match what it originally was, instead of double nerfing her by giving her an even worse directional audio than she originally had......
https://www.youtube.com/watch?v=uoxYLiP7iLE
At 1:06 the streamer stays in one place the entire time Spirit didn't have line of sight, and doesn't react until Spirit turns around the corner and is within line of sight again? I honestly can't hear the directional audio over the heartbeat noises and the bell noises, when Spirit didn't have line of sight.
At 1:35, the survivor goes around a wall, and I can't hear the directional audio for the last half of the wall. But we know Spirit was still phasing, because we see the husk a bit later, and Spirit is phasing up until the point where we hear the crystal noises and the husk starts disappearing.
At 1:55, where I hear phasing, then I can't hear directional audio starting at 1:57, and I still can't hear directional audio until 1:59 when we can see a crow fly away (which is in our line of sight). I can hear directional audio from my left ear at 2:01, but then the streamer breaks line of sight and I can't hear the directional audio around 2:02, and we know Spirit is still phasing because we hear the crystal noises at 2:03 that signals the end of her phasing.
I would be perfectly fine if BHVR made Spirit's directional audio just like those examples I just gave, where maybe the directional audio is in there somewhere when line of sight is broken, but it's absolutely not a super clear directional audio 100% of the time, that is clearly audible over the other game noises.
Comments
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Don’t bother, they really don’t care at all. Wait until that mandy moderator comes in and says ( wE doN’T wANt tHe OlD 50-50S aND tHe nEw DiReCtIonAl AuDio iS fiNE aND wOrKing aS inteNdED )
Seriously ? I remember when her directional audio nerf announcement was made public, it stated that it would make the directional audio “Vague” and not this garbage new directional audio.
like it’s so ridiculous! The moment she enters a 24-meter radius of a survivor while phasing, IT’S SO OBVIOUS ( LIKE 1000000000% UNDOUBTABLY OBVIOUS WHERE SHE’S APPROACHING FROM ) this needs to go like ASAP. It’s giving away too much information and the Spirit player doesn’t even get that crystal clear audio while phasing.
ugh. 🙄🤦🏼♀️
Post edited by ProudRinMain on5 -
its literally bugged right now where it sounds like she's always beside you lmfao
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It’s been fixed ( to an unnecessary degree ) but without mentioning the fix in the patch notes for some reason with yesterday’s bugfix/hotfix. Go listen to it if you don’t believe it.
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It sadly is 😪
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