A New/Opposite Entity
For everyone who is going to read this I’m writing a multi part forum of different ideas that may or may not be suitable with dead by daylight, some of my forum will connect with one another so check each one I have posted.
- An opposite of the entity
A name can be decided later but to give a new entity that wants to help survivors, adding more story and mechanics.
One of these mechanics would be allowing the survivors to turn on the killer at the end of the game. This new entity would give a shotgun part for each generators that is repair, and once all generators are repairs all parts of shotgun are acquired and can be build at the main building or killer shack at a workbench. Survivors then can head to any armory locker to collect shotgun shells to then finally kill the killer.
This new entity, for story reasons or something, would also give survivors when on a hook the ability to kick/stun killers when the killer stays too long in front of the hook to prevent camping.