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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

The Two Things I Don't Like About The Dev Update

The CoB and SH:PR changes.

The added regression from CoB goes from +100% to +25%. Lets say a generator gets kicked and left alone for 30 seconds. If we ignore the +2.5% from the kick, the gen (without any perks) looses about 7.5 seconds worth of gen progress. with current CoB that would be 15 seconds (+7.5) and with new CoB its 9.375 seconds (+1.875). this means that new CoB adds about 1 second to the gen for every 16 seconds its regressing. thats nothing. i would prefer if it would keep its regression, but maybe last a bit less (though i wouldnt mind if it would be left alone)

PR now triggers an explosion instead of making survivors scream, so it shouldn't work with DMS, while also giving information to the killer, which i personally really like. what i dont like is that it only works once per survivor. instead of that awkward token based stuff, i would've just decreased the regression to 8%.

other than that, amazing mid-chapter