We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Making a big mistake with them flashlight changes there, bucko.
FilthyLegionRevival
Member Posts: 313
The thing that was liked about the flashlights was that they still had a use. The killer brought lightborn? If they're Wraith, you could still get value out of your item. Same thing with birds and Nurse and Hag. I do like the trap disarming interaction being a thing with Hag, though. If the community and I still think we should keep it the way it is, at least keep the whole trap disarming interaction from this update. At least something gets changed for the better. It may not be the whole disorienting camera jolt that screws over movement (it's probably a personal issue to me.) but I'm excited to see that we have a counterplay that doesn't rely solely on an item.
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