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Better Healing Rework Suggestion
Feng_Enjoyer
Member Posts: 3
- Altruistic Heals are 16 seconds by default, but consume 24 charges (Med Kits deplete faster when being used for altruistic healing)
- Self Heals are 24 seconds by default and consume 24 charges
Each of the Med Kit versions should feel unique, that´s why I decided to make the following suggestions :
Camping Aid Kit (Common)
- Altruistic Healing speed increase by 20% (~13 seconds)
- Normal self heal speed (24 seconds)
- 24 charges (1 heal)
First Aid Kit (Uncommon)
- Altruistic Healing speed increase by 20% (~13 seconds)
- Self Healing speed increase by 10% ( ~ 21 seconds)
- 24 charges (1 heal)
Emergency Med-kit (Rare)
- Altruistic Healing speed increase by 20% (~13 seconds)
- Self Healing speed increase by 20% ( ~ 19 seconds)
- 24 charges (1 heal)
Ranger Med-kit (Very Rare)
- Altruistic Healing speed increase by 30% (~11 seconds)
- Normal Self Heal Speed (24 seconds)
- Skill Check success zones increase by 10%
- Great Skill Check zones increase by 10%
- 30 charges (1.25 heals)
Basically the yellow and green med kit will just self heal a bit faster, otherwise they are the same like the common one, the ranger med kit is the only one with a better altruistic healing speed boost and has a bit more charges, this will make it good for healing other Survivors, but it´s not a jack of all trades. This would still be a massive nerf to med kits without making the different rarities completely insignificant.
Self Care:
A Self Heal with Self Care will take 36 seconds and not 6 million years
(~43 seconds with sloppy butcher)
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