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All Survivors Should Have One Perk Locked In For Them
Right now, each survivor is basically just a skin that comes with new perks when you buy them. But other than that, there's absolutely no reason to play one survivor over another.
I think each Survivor should start every match with one perk inherent to them, always locked in. The other three they can choose. That doesn't mean other survivors can't use that perk in their builds, it just means that the survivor can't unequip their inherent perk.
I know this would be a hugely controversial change, as it means that there is less customization in terms of builds for a specific survivor, but I think it would make the game a lot more fun and actually you a reason to use different survivors. It would also give the killer some sort of guess as to a survivor's build. Heck, if need be, just make it a different game mode all together (I know DBD will probably never have another game mode but here's to hoping).
If you want my opinion, here's what each Inherent Perk should be for each survivor:
Dwight: Leader | Claudette: Empathy | Meg: Quick and Quiet | Jake: Saboteur | Nea: Urban Evasion | Laurie: Decisive Strike | Ace: Open Handed | Bill: Borrowed Time | Feng Min: Alert | David: We're Gonna Live Forever | Quentin: Vigil | Tapp: Stake Out | Kate: Windows of Opportunity | Adam: Autodidact | Jeff: Distortion | Jane: Head On | Ash: Buckle Up | Nancy: Fixated | Steve: Babysitter | Yui: Any Means Necessary | Zarina: Off the Record | Cheryl: Soul Guard | Felix: Built to Last | Elodie: Deception | Yun-Jin: Fast Track | Jill: Resurgence | Leon: Flash Bang | Mikaela: Boon Shadow Step | Jonah: Overcome | Yoichi: Parental Guidance | Haddie: Inner Focus | Ada: Wiretap | Rebecca: Better Than New | Vittorio: Fogwise | Thalita: Cut Loose | Renato: Background Player