Feedback and Suggestions

Feedback and Suggestions

A Skull Merchant rework Idea

Member Posts: 136

In her lore she uses people as traps, chopping them up and turing them into devices of deception and torment. Yet she only has one power to use. I feel she should have multiple powers. First off, the drones are one of the powers. She has her default amount and the drones can only scan one survivor. After the scan the Skull Merchant can use a token(s) (maybe she gets them from hitting survivors) and she can choose to do a special attack, which exposes the survivor for a half a second, or she can track the survivor by using a token to put a claw trap on the survivor. For a second power I feel she could make minor windows traps. She can use a token to place traps on windows and pulled down pallets that applies Hindered for about 5-10 seconds. (For this idea, it is safe to say the Skull Merchant doesn't get any haste from survivors) Now I understand that this is a crash course of what I see, but the objective I'm going for is a unique killet with multiple powers to choose from, I believe this is would help Skull Merchant not feel like a watered-down Knight and overall stands out in the Killer roster. (If you have any suggestions, I would like to hear them out)

Post edited by SuperMunchkin95 on

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